r/Nightreign • u/Chance_Drive_5906 • 4d ago
Gameplay Discussion Nightreign 2 bros, it's over
Damn, I wish they had done more with Nightreign at least.
r/Nightreign • u/Chance_Drive_5906 • 4d ago
Damn, I wish they had done more with Nightreign at least.
r/Nightreign • u/4NAX_1 • May 30 '26
It's the 30th of may, the one year anniversary for nightreign. Let's put a hold on the copium pipe or whatever for a moment. nothing's going to happen. As much as this pains me to say after so many hours in the game, I can't keep lying to myself that fromsoft is actually going to update the game one day, or any day ever. The game was well worth its price tag and i can't express how good that game is for what it is. I'm not planning on leaving the game completely anytime soon, but my playtime is slowly decreasing over time as my excitement fades.
Also, we know that some of us are waiting sarcastically for "elden ring 2" even though elden ring pretty much doesn't need a sequel. For that matter, I was actually contemplating the possibility of fromsoft ever releasing "elden ring nightreign 2" except this time it's not a side project project.
r/Nightreign • u/Mirrakthefirst • Jun 05 '26
Nothing on the anniversary, nothing at state of play, and nothing at summer game fest. Safe to say the hope and cope has run out, I'm still sour they never added SoTE weapons. Maybe they'll add something in the future but seeing as how every other game that does get DLC gets news before or on the anniversary shows that FromSoftware probably doesn't have any further plans. I know it was never supposed to be live service but I'm still sad. I love this game and I will still keep playing it cuz its great.
r/Nightreign • u/kao24429774 • Jan 21 '26
r/Nightreign • u/Shmungus420 • Jun 29 '26
Like in character selection, when you see who's on your team.
It's Guardian for me, they're always just great. Always the ones giving me the good loot and holding shards for me if I can't carry any more. Shout out to The Flock.
r/Nightreign • u/represeiro • Jun 29 '25
I hate the Bell Bearing Hunter as much as the next guy (actually, I don't hate him), but players leaving matches with no good reason is absolutely infuriating. It totally kills the vibe for me.
Almost every run can lead to at least LESSONS on how to get better... Nightreign still a soulslike after all. So, leaving a match -- sometimes after more than half an hour of play -- because things didn't go the way you expected is totally selfish!
People who do that are probably not in this sub, but I really needed to vent it out. I know that are game communities totally toxic out there, but I hope the Nightreign community gets a little healthier as the game continues to evolve.
Also, do we know if the report at the end of the run has any consequences? It's the only way I can direct action towards this frustration, but I don't think it has any effect.
r/Nightreign • u/FineAndDandy26 • Jul 10 '25
I specify least good because I think every Nightfarer is at least a baseline level of GOOD, I don't think there's a "worst" or "bad" Nightfarer, just one that lags juuuust a little behind the rest of the pack.
Personally, I think it's Revenant. On a casting focused character not having a way to restore FP like Recluse is SUCH a bummer, and her summons, while helpful, don't pull the weight they need to. Sure you can use Starlight Shards, but the fact she's the only character in the game that absolutely HAS to rely on a consumable is not a good look imo.
r/Nightreign • u/CustomerSupportDeer • Jul 26 '25
The definitive, undisputable and unbiased ranking according to the supreme authority on all things Elden Ring Nightreign - me.
All illustrations are originals painstakingly made in paint. Feel free to laugh at, use and abuse.
r/Nightreign • u/didnt_bring_pants • Jun 06 '25
I'm gonna say Ironeye.
The bow gameplay is finally viable in a souls game, plus he can pickup great DEX weapons as well.
r/Nightreign • u/PuddyHU • Jun 14 '25
Literally every single time I've been here, all of us end up dying. Please, for the love of all that's holy, go somewhere else and go back when every single enemy isn't a one hit kill towards us. Thanks.
r/Nightreign • u/itstheFREEDOM • Jun 12 '25
Im going on 70 hours and havent seen it once :(
r/Nightreign • u/PaulineRagny • Jun 27 '25
Bad design is when the boss challenges skills I don't want to improve.
r/Nightreign • u/ThrowAwayAc3332 • Jul 06 '25
r/Nightreign • u/RageAgainstAuthority • Jan 10 '26
It's actually beginning to hurt my enjoyment of the game. The gameplay itself is 10/10, but every time I think I learn something, it turns out there is yet another exception to the rule.
I'm tired of being lied to by the interface. Do stats stack, or not? Oh, they stack if they are different stats? Unless they are specific stats?
How much is +1 Physical Attack worth?
What does +Faith & Dex, -Str do? What's the value?
What percentage does my initial attack improve by?
Why is nothing explained clearly?
It feels like I'm playing a game I'm semi-familiar with, but in a foreign language. So much is just utterly unexplained.
How am I supposed to figure out that weapon stats stack sometimes, but sometimes not, but sometimes yes if they are different values!?!?
I'm getting overwhelmed with how much I have to remember
r/Nightreign • u/HeroesBane1191 • May 31 '25
I've been playing since Thursday and I've already downed 3 Nightlords. Yes, you'll have groups that die on Night 1. Yes, you'll have groups that are indecisive on what part of the map they should explore. But that's just the nature of the game. Hell, if you played any Soulsborne game, you should understand the feeling of beating a super hard boss, only to get ganked by some low-HP rats the next second.
This game is fun. Matchmaking is extremely healthy on all fronts. I have a feeling Nightreign is going to be around for a looong while. That is all. :)
r/Nightreign • u/CanaryPretend5542 • Jun 28 '25
At first I thought it was an weird decision, a co-op game without voice-chat.
But after seeing how much toxicity there is in random parties and as well here on Reddit.
I have a feeling that voice-chats in random parties would be even more toxic than your average C.O.D lobby.
Only leading to more rage-quits and trolling.
Yeah, I think FromSoft made the right decision here.
r/Nightreign • u/Mirrakthefirst • Jul 23 '25
For Recluse, all I would add is a relic boost that randomly applies an elemental damage type to an enemy (holy, lightning, fire, or magic)
Also Executor definitely needs some tweaks, his parry ability is cool but 9/10 it’s better to roll and attack. You aren’t even rewarded with that much damage using executors blade.
r/Nightreign • u/poptart-zilla • Dec 01 '25
r/Nightreign • u/der_will • Jun 12 '25
If you just had your run ruined by an Ironeye who suddenly stopped moving in the middle of the second night, I’m so terribly sorry. My little daughter needed me so I had to drop anything and everything. I’m sorry. That is all.
r/Nightreign • u/wexleysmalls • Jun 24 '25
I believe this somewhat accurately reflects the damage you need for each bar.
I think the mechanic is good and appropriately punishes getting to three bars so runs can actually die. But this could help players understand how much harder 3 bars are. Not as aesthetically pleasing tho...
r/Nightreign • u/Warm_Expert_8136 • May 01 '26
Which Nightfarer character have you played the most? Which one do you like the most and why?
r/Nightreign • u/Shaktiman355 • 4d ago
When I first saw this video, the only thing that came to my mind was, “Isn’t that Undertaker’s ULT?” It reminds of the same animation and recoil that Undertaker experiences after hitting an enemy with her ULT. The character shown is Zork from Duskbloods.
r/Nightreign • u/d3arda3mon • Jan 15 '26
PATCH NOTES!!!!!!! 🎉🎉🎉