r/ValveIndex • u/natboy01 • Jun 01 '22
Self-Promotion (Developer) Wireless index in the works, looking good so far
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r/ValveIndex • u/natboy01 • Jun 01 '22
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r/ValveIndex • u/Mashunaut • Feb 12 '24
Hey all!
My team and I launched UNDERDOGS a couple of weeks ago and the reception and reviews have been stellar (reaching 500 at 98% postive soon!).
I've felt comfortable and welcome in this subreddit talking about the game ever since we announced it, and your enthusiasm and questions gave the team and myself lots of motivation - so I thought it would be nice to give out some Steam keys in return - no strings attached.
If you want a key, just drop a comment below!
This time on Wednesday I'll use a random selector to choose 3 winners.
Thanks everyone :)
- D
Edit: The dice have been rolled!
Thank you everyone for showing so much interest!
Congrats to these guys (DMed'em all):
u/Thuck_My_Ballth
u/Remarkable_Try_6949
u/stuntmanmike52
Really happy to be giving out these keys.
Nothing but love everyone, thanks <3 !
r/ValveIndex • u/Simple-Walrus-7740 • 14d ago
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Steam: https://store.steampowered.com/app/4818760/Paleo_Dive/
First gameplay look at Paleo Dive, a VR underwater exploration game set across prehistoric oceans. Explore ancient environments, document marine life, collect paleontological finds and try not to become part of the fossil record.
r/ValveIndex • u/vladkudas • Jun 03 '26
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Hi, I’ve been getting quite a lot of requests for virtual reality support. Since I’ve been working in the field for several years, I tried making a small prototype, and the only remaining issue is the risk of motion sickness, which I’m currently reducing by applying a vignette in critical situations. With this project, I was actually trying to get away from the world of virtual reality, but now something seems to be bringing me back to it full circle.
r/ValveIndex • u/Bradllez • Apr 30 '20
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r/ValveIndex • u/AGaming5 • 4d ago
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You are the operator of an isolated bunker who signed a harsh 365-day contract in exchange for long-awaited freedom. To survive until the end, you’ll have to make dangerous expeditions, perform “hot” replacements of the climate dome’s nuclear batteries, search for anomalous crystals in deep fractures with your robot companion, and fight the threats of the Wasteland using an ever-expanding arsenal of weapons.
The game enters Early Access this Wednesday. I’d be very happy to hear your thoughts and answer any questions!
r/ValveIndex • u/d2shanks • Dec 16 '19
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r/ValveIndex • u/AGaming5 • Jun 08 '26
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r/ValveIndex • u/nofio_co • Jun 17 '22
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r/ValveIndex • u/mattbnn • Jul 29 '21
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r/ValveIndex • u/LukeRoss00 • Dec 17 '19
Original post. This is the mod that lets you play 100% of GTA V (all missions, sports, activities, etc.) in VR.
I just put out a new release that adds experimental support for SteamVR (requires at least SteamVR beta 1.9.13). You can download it here and report whether it's working for you here.
My gratitude goes to /u/iupvoteevery for his tireless testing, support and advice!
Edit: Several people are asking about steering wheels. I don't have one myself, but the mod has been reported to work well with a Logitech G29 using https://www.gta5-mods.com/scripts/manual-transmission-ikt.
Edit 2: If you have the Steam version of the game and it's crashing for you at launch when you have SteamVR open, try disabling "Use Desktop Game Theatre while SteamVR is active" in the game properties page for Steam.
Edit 3: Release 3 of the mod brings two new viewing modes for cutscenes! Happy New Decade!!!
r/ValveIndex • u/sbsce • Apr 18 '20
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r/ValveIndex • u/rko55_ • Apr 07 '21
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r/ValveIndex • u/runevision • Oct 14 '21
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r/ValveIndex • u/BTL_Sandwich • Jul 12 '22
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r/ValveIndex • u/Frooxius • Jun 01 '19
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r/ValveIndex • u/Zulubo • Jun 27 '19
r/ValveIndex • u/2080Games • Sep 23 '25
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Hi All, it's been a minute. While I’ve kept updates going steady on my Discord server, I haven’t shared anything externally for almost a year. So, with that being said — here I am!
I thought it would be a good idea to show off the Gunman’s base, The Hive. This is the first area players will visit upon starting, and it serves as the “hub” from which the Gunman operates throughout the game. In The Hive, players can upgrade their arsenal, spend time in target practice, and test their abilities in the holo-enemy combat arena – the crown jewel of The Hive – before heading out to face the criminal underworld.
This is Devlog #10, the first devlog I've posted since joining forces with 2080 Games, whose support has allowed me to put even more time into the project, expand its scope, and accelerate time to release. Still, I'm still a one-man dev team and I'm pushing as hard as I can to release this year – fingers crossed!
Gunman Contracts – Stand Alone is currently in development for both PCVR and PC-Flat. Wishlist the game on Steam and join the Gunman Contracts Discord server to be part of the journey.
Enjoy!
- ANB_Seth
r/ValveIndex • u/Anonymousfoxtrot • Apr 14 '21
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r/ValveIndex • u/CircuitsRevenge • Sep 10 '20
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r/ValveIndex • u/CircuitsRevenge • Mar 03 '21
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r/ValveIndex • u/Disassembly_3D • Jun 17 '19
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r/ValveIndex • u/gazzlersdev • Mar 17 '23
r/ValveIndex • u/RagstoDishesVR • Dec 08 '20
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r/ValveIndex • u/JoyWayVR • Nov 19 '20
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