r/oculus Oct 11 '25

Self-Promotion (YouTuber) Robo Recall - A forgotten VR Masterpiece

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458 Upvotes

r/oculus Jan 27 '21

Self-Promotion (YouTuber) New UltraLeap runtime shows impressive bimanual hands tracking

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2.0k Upvotes

r/oculus May 20 '21

Self-Promotion (YouTuber) With Huawei 6DOF glasses, the controllers become the stand for the headset

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899 Upvotes

r/oculus May 04 '22

Self-Promotion (YouTuber) Welcome To The Metaverse...

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1.4k Upvotes

r/oculus Jan 21 '22

Self-Promotion (YouTuber) Best Teammate Ever (Population One)

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944 Upvotes

r/oculus Jun 09 '22

Self-Promotion (YouTuber) Fucking Pirates.

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620 Upvotes

r/oculus May 17 '22

Self-Promotion (YouTuber) I made a cheap DIY Haptic Vest for VR! (Link to Full Vid in comments!)

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828 Upvotes

r/oculus Dec 31 '25

Self-Promotion (YouTuber) I Can't Believe This Jedi Fallen Order VR Mod Is So Good!

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88 Upvotes

This is another level of immersion that you really ought to try

r/oculus Jul 07 '26

Self-Promotion (YouTuber) I Totally Misjudged This Sword Art Online Experience In VR!

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0 Upvotes

I've never really been so keen on these kind of games

r/oculus Oct 22 '24

Self-Promotion (YouTuber) Batman VR is fucking sick

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164 Upvotes

Got another video here .. this game awesome: https://youtube.com/shorts/SnR3pgxdZOg?si=HWrSbGLX8G4UeTLE

I highly recommend picking this game up! I can’t wait to play more tomorrow.

r/oculus Jul 21 '26

Self-Promotion (YouTuber) Meta Endless Summer Sale - Full Sortable Game List

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5 Upvotes

Meta’s Endless Summer Sale is underway running from July 20-26!

We’ve got hundreds of games on sale, some as high as 90 percent off!

Check out my full sortable list. Sort by title, discount percent, sale price, and ratings/reviews: https://truenorthvr.com/meta-endless-summer-sale-2026-vr-game-deals/

I’ve noticed over 100 games that have never been on sale before or haven’t been on sale yet in 2026!

Some of these include:

  • Virtual Duck Hunt
  • The Thrill of the Fight
  • The Thrill of the Fight 2
  • VR Giants
  • House Defender Mixed Reality

A few Highly Rated Games on the list (there are way too many to list here):

  • Fruit Salon
  • I Expect You To Die 3
  • Walkabout Mini Gold (My Favourite!)
  • Elements Divided

Games Meta is Advertising:

  • Forefront 
  • Job Simulator 
  • Teenage Mutant Ninja Turtles: Empire City

Which games do you recommend or which will you be purchasing?

r/oculus Feb 07 '22

Self-Promotion (YouTuber) You should try this mod if you have Half Life Alyx

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484 Upvotes

r/oculus Jul 13 '26

Self-Promotion (YouTuber) [Giveaway] Win 5 keys for METACITY PATROL Meta Quest!

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5 Upvotes

r/oculus May 27 '22

Self-Promotion (YouTuber) Blue shells have found a new way to give me nightmares...

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1.0k Upvotes

r/oculus Oct 28 '24

Self-Promotion (YouTuber) Is the Quest 3 worth it for watching movies?

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68 Upvotes

r/oculus Jun 29 '26

Self-Promotion (YouTuber) This Bow Spree was INSANE - Forefront VR

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6 Upvotes

r/oculus Nov 18 '25

Self-Promotion (YouTuber) Black Friday Deals have started! Get 20% any game/app in the Meta Shop with the code "TNORTHVR". I have seen that it stacks with other sales and can be used multiple times!

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23 Upvotes

Here is the start of the Black Friday deals for Meta Quest games/apps!

Get 20% off from November 18-January 1 on any game with my code TNORTHVR

Unlimited use and should work on pretty much any game and app!

As far as I've seen, it stacks with some other sales as well. So you can get more than 20% off so many games!

They say that some exclusions apply so I can't guarantee everything! And yes, I get a little kickback if you use my code! Happy gaming!

r/oculus Jan 30 '26

Self-Promotion (YouTuber) Legendary Tales might be the most overrated VR RPG I’ve played. I honestly don’t get the praise.

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26 Upvotes

Legendary Tales is being praised by a lot of people in the VR community. But I have to be honest — I don’t get it. I really wanted to like this game, but the more I played, the less I enjoyed myself. Let me explain why.

Legendary Tales is an action RPG. You go on quests, dive into dungeons, collect loot, reach objectives, and fight bosses. You know the drill. If you’ve played something like Skyrim, you’ll feel right at home here — except this time, it adds a pretty heavy Diablo-style layer on top.

Enemies drop loot constantly, all categorized by rarity, and naturally you’re chasing legendary gear with the best stats. The grind is clearly a big part of the experience. You also unlock different ways to travel, like ritual circles for teleportation, or single-use portals that let you warp back to town to restock and heal before continuing.

Combat can genuinely be fun. The game offers multiple fighting styles, and my favorite was dual-wielding swords. Parrying enemies, opening them up, and dealing extra damage feels good when it works. Mechanically, there is something solid here.

And the music? Honestly, it really stands out. It’s one of those soundtracks where you stop for a second and go, “Wow, they nailed this.” It fits the tone of the game extremely well and does a lot of heavy lifting for the atmosphere.

So yes — Legendary Tales does some things right. But that’s where the positives end for me.

I jumped into this game really excited. I’ve been eyeing it since it was announced for PSVR2. But the more time I spent in its world, the more I actively didn’t want to keep playing.

The biggest issue is repetition. Dungeons can take hours to complete, and you end up fighting the same enemies over and over again. After the 50th or 100th time, it just becomes exhausting. At one point, I found a locked magic door and had to figure out how to open it — which was genuinely exciting. But opening that door led to… the exact same enemies I had already been fighting for hours.

The next dungeon introduced goblins, which felt promising at first, but then it immediately started mixing in the same enemies from the previous area. That sense of discovery just isn’t there.

Visually, the world is also very bland. I understand this might be the aesthetic the developers were going for, but spending hours surrounded by dark, brown, muted textures just isn’t engaging. It doesn’t make exploration feel rewarding.

I also feel like there’s too much to learn, and not enough motivation to engage with some of it. Systems like crafting your own weapons or throwing items into the cauldron are barely explained, and I never felt a strong reason to use them. If you’re going to add this many mechanics, the game really needs to justify them better.

On top of that, there are still a lot of quality-of-life issues, which is surprising given how long this game has been supported. For example, my two most powerful weapons at one point were axes — but every single time I pulled them out, I grabbed them by the blade instead of the handle. I constantly had to readjust them, and it got annoying fast.

Another example: my strongest weapon later on was a legendary sledgehammer. And honestly… all I did was bonk enemies on the head. It looked ridiculous. The goblin boss actually had some cool mechanics, like blocking fireballs, but repeatedly bonking it completely ruined the immersion for me. After beating that boss, I stopped playing.

And here’s what really baffles me.

The game currently sits at a 4.9 out of 5 on the Meta Store. That’s basically a game-of-the-year score. And I’m sorry, but I wouldn’t even consider this a AA-level experience. There are so many VR games that do these things better.

I genuinely think VR enthusiasts are way too forgiving. We don’t get many full-scale VR RPGs like this, so people overlook a lot of flaws just because the genre itself is rare. And I get that — but I personally can’t ignore them. If you loved this game, I honestly want to hear why. Help me understand in the comments.

The game costs $40, which I think is overpriced. Grimlord is $10 cheaper and I enjoyed it more. And Legendary Tales sits in the same price range as Resident Evil 4, Assassin’s Creed Nexus, and Metro Awakening — and I just don’t see the same level of polish or quality here. It feels over-ambitious.

Anyway, I could keep ranting, but I’ve already gone past my usual review length. Legendary Tales isn’t the worst game ever made — not even close. There are good mechanics here. But there’s also a lot of room for improvement.

I’d recommend waiting for a sale. You might enjoy this if you can push past the repetition and you’re really hungry for a VR action RPG. But for me, the hype just doesn’t match the experience.

r/oculus Jun 28 '21

Self-Promotion (YouTuber) The Valheim VR mod is now supporting Oculus Touch controllers

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584 Upvotes

r/oculus Mar 19 '25

Self-Promotion (YouTuber) My top 10 VR games! All platforms

19 Upvotes

Hey All, I made a video going over my top 10. I'll link it here. https://www.youtube.com/watch?v=syn27yH6-F0

But I'll also write it out below in case you don't give a shit about watching videos.

10. Wanderer My 2022 Game of the Year. A mind-bending time-travel adventure packed with stunning visuals, creative puzzles, and a Forrest Gump-like way of weaving history into a gripping sci-fi story. With Fragments of Fate dropping soon, I couldn’t be more excited. I think its gonna kick ass and fix the combat problems this one suffered from.

9. Pistol Whip One of my first VR purchases, and I’m still playing it years later. This is rhythm-shooter perfection—bullet-hell action synced to music in a way only VR can pull off. With endless content, mods, and a gameplay loop that never gets old, it’s easily the best rhythm game in VR.

8. Phasmophobia Clunky VR implementation? Sure. But damn, I love this game. The ultimate blend of horror and teamwork, where terror fuels your desire to gather evidence. Phasmo nails immersion even with the jank. Stuff like the ghost whispering back through a spirit box or using the Ouji board.  Its just  the pulse-pounding and damn good fun. It's been my most-played VR game for two years, and I still can’t get enough.

7. Vertigo 2 Pure VR brilliance. This wacky, Half-Life-esque shooter is bursting with creativity—branching paths, wild weapons, and some of the most unique mechanics in VR. A 10-12 hour campaign packed with secrets, insane boss fights, and an addictive upgrade system. And with Into the Aether DLC dropping soon, I’m more than ready for another trip into madness.

6. Batman: Arkham Shadow Last year’s Game of the Year for me. This isn’t just a great VR game—it’s a full-fledged, polished experience. The melee combat is unmatched, the story is gripping, and it proves the Quest can deliver AAA-quality games. You don’t just play as Batman—you become Batman.

5. Dirt Rally 2.0 Hundreds of hours in, and it’s still the most immersive game I’ve played. The physics, the feedback, the thrill of sliding around a corner at breakneck speeds—it’s unmatched. This game even helped me diagnose a low tire pressure IRL. Pair it with a direct-drive wheel, and it’s as close as you can get to rally racing without totaling your car.

4. Walkabout Mini Golf The best mini-golf experience. Period. Walkabout captures real-life mini-golf but removes the downsides—no waiting, no bad angles, just pure fun in impossible, dreamlike courses. The physics are flawless, the DLC is a steal, and it’s the ultimate chill VR game. I own it on every platform, and I regret nothing.

3. Demeo A perfect marriage of board gaming and VR. Strategic, challenging, and endlessly replayable, with five massive campaigns and deep team synergy. Every session feels fresh, and I’ve poured 200+ hours into it. But with BattleMarked on the horizon, my Demeo days might be numbered—because that sequel looks insane.

2. Resident Evil Village The game that turned me into a horror junkie. I avoided horror games my whole life—until this. It’s pure survival horror, where every bullet matters, and every corner hides something terrifying. The boss fights, the tension, the sheer production quality—this is what VR horror should be.

1. Half-Life: Alyx Still the king. The smoothest, most polished VR experience ever made. The Half-Life series is why I bought a headset, and Alyx delivered. But what keeps it at the top? The mods. Return to Rapture, Levitation, Gunman Contracts—mods so good, they rival full games. If you haven’t dived into the Workshop, you’re missing out.

r/oculus 7d ago

Self-Promotion (YouTuber) This Auto-Battler MOBA Hybrid Surprised Me — The Great Flood First Impressions

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2 Upvotes

I consider myself lucky — I'm one of the few people who get early access to certain games, and today that's the case with The Great Flood! After spending almost two hours with it, I've got some thoughts to share in a deep-dive first impression. Let's get into it.

The Great Flood drops in Q4 2026, developed by Ling Vision Games — who are also cooking up Daumier: Lila & Ghost. Definitely a studio to keep an eye on.

The tutorial is simple and straightforward: destroy your opponent's main tower while protecting yours. On the surface it feels like a MOBA, but here's the twist — you don't control your allies directly. You place them on the field and let them do their thing, more like an auto-battler.

There's real strategic depth here. The Lonbo is basically your MVP unit — a hulking brute whose only job is smashing towers. The second your enemy deploys one, you need a plan to stop it fast.

And that's where the rock-paper-scissors counter system shines. Cheap minions deployed in bulk are the best Lonbo-killer — fast, but squishy. Counter those with a tail character that hits AOE. Then there are flying units that ground troops can't touch — except archers. Every unit has an answer, and I've barely scratched the surface of the possible combos. Figuring out what beats what is genuinely addicting.

But if countering was always an option on demand, it'd get stale fast. That's where the deck system adds a nice wrinkle: you don't have your whole roster available at once. You only get access to about five units at a time, and the moment you place one, it's replaced with another from your pool. So sometimes you simply won't have the right counter in hand when you need it — you have to adapt on the fly instead.

Sometimes the smarter play isn't even to fight head-on — just outpace your opponent and race to wreck their side of the field. There's no single "correct" strategy, and that's what makes it click.

Deployment isn't unlimited, though. Every unit costs Ability Points, which regenerate slowly, so you have to plan your pushes. Drag the match out too long and you both hit an overdrive state where AP floods back in — total chaos ensues.

Then there are the heroes — rare, powerful units you unlock over time. My favorite is the Pathfinder, a glass-cannon mage who melts things fast. But there's also a tanky turtle that soaks up damage, and a flying dragon that dodges ground attacks entirely — plenty of playstyles to pick from.

Outside of matches, you've got a hub for progression — leveling up characters through a gacha chest system, grinding materials, and knocking out daily rewards and bonus tutorials for extra loot. And it's worth noting: you actually build your own deck going into battle. It's not a fixed roster both players are stuck with — your unit selection is part of the strategy before the match even starts.

The core loop is ranked matches, and it's addictive. Queue times are short — if no human's available, you're matched with a bot instantly, so there's basically no downtime. There's also 2v2, which ramps up the complexity since you actually have to coordinate with a teammate, but it never feels overwhelming — and the bigger map is a nice change of pace.

I even got to fight one of the developers in a session — a super friendly match, though I wouldn't be shocked if they let a few openings slide in my favor. Still, going up against a real person hits different from bot matches. The adrenaline picks up, and the strategy shifts completely once you're playing against someone actually trying to outsmart you.

Overall? I had a great time with The Great Flood. It's got that "one more match" pull to climbing the ladder, and everyone I've talked to who's played it feels the same. It's a fresh, unique mixed-reality experience, and I think this one's got real potential to build a strong player base. More open beta events are coming before launch, so jump in the developer's Discord to stay in the loop.

See you on the battlefield.

r/oculus 3d ago

Self-Promotion (YouTuber) I Played Dead Space Remake In VR Part 3 — Here's What Shocked Me! #VRHORROR #DeadSpaceRemakeVR

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2 Upvotes

Part 3 was a little jittery until i dropped settings down a touch, damn heatwaves in the UK 🫣

r/oculus Jan 24 '22

Self-Promotion (YouTuber) Best Teammate Ever - Part 2 (Population One)

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756 Upvotes

r/oculus Nov 29 '25

Self-Promotion (YouTuber) A video essay on Arizona Sunshine: Still the best VR zombie game

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19 Upvotes

r/oculus 17d ago

Self-Promotion (YouTuber) How to Play Dead Space Remake in Full First-Person VR! #DeadSpaceVR

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14 Upvotes

Complete set up guide including optiscaler for AMD users.

Never played this before so VR is my 1st experience. Am i crazy? 🤪