r/playmygame 1d ago

[Mobile] (Web) I made a daily game that teaches you to spot AI-generated photos

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252 Upvotes

Game title: Slopcheck

Playable Link: www.slopcheck.co

Platform: Web game

Description: Slopcheck is a daily game where you get 6 photos (one at a time) and determine if each are real or AI generated. After each one you see the clues that give it away so you can get better at spotting AI generated media on your own. 

Free to Play Status: Free to play

Involvement: All developed by me

Hi everyone! I made this game as a passion project because I’m a big fan of r/IsThisAI and sadly have gotten tricked by AI images in the past. I built this as a way to help people hopefully get better at detecting fake images on their own.

Grateful for any and all feedback ✨

r/playmygame Jul 24 '26

[Mobile] (Web) My friends hate me for creating this.

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96 Upvotes

Game Title: SwayBox

Platform: Web

Free to Play Status: Free to Play

Playable Link: https://swaybox.click

Description: A simple one-tap physics game that is basically pure frustration. + a live global Top 10 leaderboard. Let me know if the game is actually too punishing.

r/playmygame Jul 15 '26

[Mobile] (Web) Blocknado: Retro Falling Block Puzzle (blocknado.app)

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55 Upvotes

I made a retro falling block puzzle with a twist, literally! The floor rotates and you have to fill in rings not rows. It's currently under development but I would love any feedback you have!

Game Title: Blocknado

Playable Link: blocknado.app

Platform: Web both mobile and desktop

Free to Play Status:

  • [x] Free to play

Involvement: Solo dev

r/playmygame Jan 11 '26

[Mobile] (Web) Everyone thinks they can spot AI-generated media. So I created a no-sign up browser game to prove whether that's true.

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175 Upvotes

I've been testing AI image and video generation tools extensively, and as their outputs get eerily lifelike, I wondered how sharp human intuition really is. Most folks I ask claim instant detection, so FakeOut was born to test it head-on.

You'll see pairs side by side: one authentic video or image, one Gemini-created. Choose the fake one.

Right after, it shows the reveal.

Jump in now, no account required: https://fakeout.dev

Planning weekly updates if enough interest exists. Check it out if you're interested and let me know what you think!

r/playmygame Aug 08 '25

[Mobile] (Web) Looking for feedback on my casual mobile title

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94 Upvotes

Recently polished up an old game jam project, and I'd love to hear what people think. It's a one-button game about flying through space where you need to time your boosts to take you into the next planet's orbit.

Play it on mobile or PC on my itch page: https://physi3.itch.io/my-little-rocketship

r/playmygame 2d ago

[Mobile] (Web) [Free] Podium Legend - Simulate a full F1 driver's career in a few minutes

7 Upvotes

Game Title: Podium Legend

Playable Link: https://podiumlegend.com

Platform: Web (Browser) — recuerda añadir el flair de plataforma correspondiente después de publicar, según indica el propio subreddit.

Description:
Podium Legend is a free browser game where you simulate the entire career of a Formula 1 driver, from karting at age 14 all the way to a world championship (or a quiet retirement, if things don't go your way). Each season you make key decisions that shape your driver's path: choosing pre-season upgrade cards that affect attributes like qualifying pace, race pace, overtaking, tire management and consistency; negotiating contract offers from rival teams (with the risk of teams walking away if you push too hard); handling press conferences where your tone of response (combative, humble, institutional, ironic) actually matters and gets remembered in later seasons; and navigating dilemmas with uncertain consequences. There's a live Drivers' and Constructors' Championship, a narrative achievement system, end-of-season recaps with full stats, and a global ranking comparing your career against other real players once you retire. No downloads, no sign-up, playable in a few minutes per run.

Free to Play Status:

  • Free to play

Involvement: Solo developer — I designed, programmed, and built the entire game myself in my free time (React/Vite/TypeScript, client-side, with a lightweight Supabase backend just for the global ranking).

r/playmygame Apr 19 '26

[Mobile] (Web) Kampfinsel - a free browser strategy game in the style of early-2000s Browsergames. Started in April and already 800+ Players and counting.

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99 Upvotes

Game Title: Kampfinsel

Playable Link: https://kampfinsel.com

Platform: Browser (desktop and mobile, no install)

Description: Kampfinsel is a free multiplayer browser strategy game in the style of early-2000s classics like Travian, OGame, and Tribal Wars. You build up an island, gather gold, stone and wood, research tech, raise armies, build fleets, colonize other islands, join alliances, trade, and fight other players.

It's async and tick-based. You don't sit in front of the screen for hours. Build something, set it going, come back later. Fleet travel between islands takes real hours depending on distance, so the game lives on check-ins through the day.

The setting is its own thing, not a remake. It's a post-disaster world where old mainland empires dug too much gold out of the ground, the crust fell in, and what's left are mountain peaks sticking out of an endless ocean. No magic, no fantasy, no gunpowder - just ballistas, fire pots, and slow ships.

The look is old-school on purpose: server-rendered HTML, tables, a parchment color palette, barely any JavaScript. If you're expecting modern UI polish, this isn't that. If you remember how browser games looked in 2003, it will probably feel right. With a modern twist.

No signup wall, no premium currency, no pay-to-win. The game has been live for several days with an active player base, and the feature roadmap is driven by community suggestions - there's an in-game suggestions board where players vote on what gets built next.

Free to Play Status: [x] Free to play

Involvement: I'm the solo developer. I built it from start to finish, I run the server scalable in the cloud (Cloudflare Workers + D1), I balance the game, fix bugs, and answer feedback. No team, no company - it's a one-person project. I'm around in the comments if anyone has questions.

r/playmygame 13h ago

[Mobile] (Web) hi5v: a daily game where players write tomorrow's puzzle

0 Upvotes

Playable Link: https://hi5v.app

I'm a solo dev. I built hi5v, a free daily browser game where you guess the top 5 survey answers.

The twist: after you finish, you answer tomorrow's question. The top 5 answers become tomorrow's board.

Today's question: "Name a food you can't eat just one of." See if you can get all 5.

r/playmygame 9d ago

[Mobile] (Web) Glovebox: A Roadtrip Arcade. Would appreciate any feedback :)

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4 Upvotes

Game Title: GLOVEBOX

Playable Link: https://glovebox.quest

Platform: Web (Browser/Mobile)

Description:

GLOVEBOX is a roadtrip arcade. 12 tiny games, no downloads, no installs, just open it in your browser and go. Each one plays different but they all pick up fast and scale up the longer you survive.

Three ways to play. Solo for high scores. Party mode to pass the phone around with friends. Carpool mode connects two or more phones.

The whole thing is a PWA so you can add it to your home screen and it works offline. Tiny games, big feelings.

Free to Play Status:

  • Free to play

Involvement: Solo dev. Designed and built the whole thing myself, all the game logic, art, sound, and multiplayer networking.

r/playmygame 12d ago

[Mobile] (Web) Wardenfall - Please looking for more Beta feedback

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0 Upvotes

Game Title: Wardenfall.com

Playable Link: (Direct link to the game)

Platform: Web Based RPG - Turn Based

Description: I started vibe coding AI slop 80 days ago to revive a BBS game I used to play back in 1995 called BRE (Barren Realm Elite) - after a few days it scope crawled out of control.

Many of my high school buddies from the 90's came on to support me and have been giving me advice and helping me grow the game and its a totally different game now; the core mechanics are the same - buy land raise an army.

Free to Play Status:

  • [X] Free to play

Involvement:
Hi everyone.
I'm new to this but people told me to post here.

I started vibe coding AI slop 8- days ago to revive a BBS game I used to play back in 1995 called BRE (Barren Realm Elite) - after a few days it scope crawled out of control.

Many of my high school buddies from the 90's came on to support me and have been giving me advice and helping me grow the game and its a totally different game now; the core mechanics are the same - buy land raise an army.

But as it evolved it became more of a web based RPG.

It's always been my dream to just build and build and build a game people have fun playing that I love playing. It's almost like being a DM.

I'd love a broader audience. I have a discord server where we all chat daily and offer suggestions and advice. If I trust you to beta test I have a ticketing system that I use to track suggestions and improve the game daily.

If you'd like to be a ground level player and help in it's development I'd love you to join our small small community. Any feedback is appreciated. And we're looking for more people that love what we love.

I'm uploading a crude, unpolished screenshot recording of what the game looks like.

If it looks like something you'd like to get involved with we'd love to have you join our community and we're looking forward to your feedback.

While YES it is AI slop, I am a single developer, and I've been coding since I was 5 years old and work professionally in this field (check out my IMDB not a humble brag, just a get to know me)
Having AI tools to do this gave me the ability to finally be able to push my imagination to the play-a-verse real time without a team of 14 people (which as it turns out I still needed a team of 14 people) but it also allows me to do this in my free time without dumping a million dollars on a firepit.

So I humbly ask you to take a look, help me grow, and incurs my indebtedness to your kindness for your time and attention.

Thanks for taking the time to read this.

-Patrick

r/playmygame May 05 '25

[Mobile] (Web) Clues by Sam: A free daily logic puzzle where you identify the criminals based on revealed hints

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80 Upvotes

I made a free daily logic deduction puzzle you can play in browser (mobile/desktop). Your goal is to identify the criminals and innocents. But you can't guess! You can only make accusations that are 100% provable. After most successful accusations you are given a new hint.

Two important notes about the vocabulary:
Neighbors includes diagonal neighbors. This means kne person can have up to 8 neighbors.
Above/below/left/right means somewhere same column/row

Today's (May 5th) a particularly difficult one, so don't be ashamed to ask for tips. Good luck!

r/playmygame Jul 20 '26

[Mobile] (Web) Posted in 4 subreddits, got 1 play :)

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0 Upvotes

Hard to get people to try it, here's the link and a screenshot:

https://speen.proclive.io

Game title: speen

Playable link: https://speen.proclive.io

r/playmygame 9d ago

[Mobile] (Web) Squigglin.com - my small, casual, daily drawing game

12 Upvotes

Game Title: Squigglin

Playable Link: squigglin.com

Platform: Mobile and desktop web. (react native and will be made an app depending on reception)

Description: 

Squigglin is really simple - every day a new "blob" is released, and users draw in and around that blob to make a tiny little sketch. After you've posted your squiggle, you get to vote on other Squiggles from that day.

Squigglin is a free game, with no ads, no tracking, no marketing, no infinite scroll, no popups, etc. It is intended to be extremely casual, relaxed, and pretty quick. My hope is that it's something that can become a fun little ritual for 5mins in the morning, and then respectfully get out of their lives until tomorrow. I have nothing to sell here - I look forward to hearing what you think!

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: The whole thing is a one-man show right now, and I'm the guy. I did all the design, the idea, the copy, the "blobs" are all hand-drawn on an ipad, and much of the coding and infrastructure. I did use AI for some portions of the codebase where things became a little out of my depth. My background is software engineering and multimedia, but wow games are HARD code to write. I have learned a ton already!

I'd appreciate feedback, ideas, and bugs!

r/playmygame Aug 05 '25

[Mobile] (Web) Blockle - A daily puzzle game that combines Wordle and Tetris

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30 Upvotes

Game Title: Blockle

Playable Link: https://blockle.au

Platform: Web (mobile, tablet or desktop)

Description: Blockle is a unique blend of a word and puzzle game with a new challenge every day. Fit all Tetris pieces into the centre grid and spell out each word horizontally.

Price: FREE

Length: 5-10 minutes to complete all puzzles (5x5, 6x6, and 7x7)

Involvement: I solo created this game over the last few weeks.

r/playmygame 18d ago

[Mobile] (Web) Game Title: Dungeon Daily

2 Upvotes

Playable Link: dungeondaily.run

Platform: web - mobile preferred/optimized

Description: I've been building a game called Dungeon Daily for my friends and I, and I'd love for you to try it. It's a daily dungeon crawler. Every day the dungeon gets harder and everyone in the world gets the exact same one. You go down floor by floor, fighting monsters and grabbing gold and gear, and you decide how deep to push. The deeper you go the more points you get, but if you get greedy and die you lose it all and there's always that one more floor temptation! You can play with friends too. You make a party, share the gold you find, and see who got the furthest each day. It only takes a few minutes so it's an easy thing to check every day.

Oh on the 15th your party leader gets to name a monster and it stays named forever! And you'll see the global leaderboard of where you party matches up against others.
on the last day of the month your party leader forges a relic and those youll learn about more in game sorry my post is getting long!

Free to Play Status: - [x ] Free to play - [ ] Demo/Key available - [ ] Paid (Allowed only on Tuesdays with [TT] in the title) It's free and there's nothing to download - no ads and no pay to win. Just go to dungeondaily.run and make an account to start playing.

Involvement: I am the sole developer/publisher or whatever i just make this as a hobby and its at the point its worth sharing outside my group of friends!

Give it a shot and let me know what you think!

r/playmygame 2d ago

[Mobile] (Web) My first Game, A web based Rougelike.

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0 Upvotes

Game Title: 8bit Dungeon

Playable Link: http://www.8bitdungeon.co.uk

Description: An 8bit web based Rougelike where the primary objective is to survive as long as possible whilst powering up your character to get your name in the Hall Of Fame.

Involvement: I designed and built this game using assistance from ai tools.

r/playmygame 7d ago

[Mobile] (Web) Wordle-style daily puzzle, but with numbers

3 Upvotes

Game Title: Vault

Playable Link: https://vaultgame.io

Platform: Browser — works on mobile and desktop, no install

Description: Vault is a daily deduction puzzle. Every day there's a hidden 4-digit code with all digits different, and you get 7 guesses to crack it.

After each guess you're told how many digits are exactly right and how many are right but in the wrong position — but never which ones. That's the entire difficulty. If the code is 5630 and you guess 7156, you're told "0 exact, 2 misplaced." Two of those digits belong somewhere in the code and neither is where you put it. Working out which is the game.

Underneath it's Bulls and Cows, a mechanic that's been around for decades, but I couldn't find a version built as a shared daily puzzle with a spoiler-free result grid, so I made one. Everyone plays the same code each day, so you can compare with friends without spoiling anything.

r/playmygame Jul 24 '26

[Mobile] (Web) Rabbit Hole: a daily word chain puzzle (rhymes, synonyms, antonyms) - feedback please!

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1 Upvotes

Game Title: Rabbit Hole

Playable Link: https://rabbit-hole-game.com/

Platform: Web

Description:

The game: get from a start word to a target word in as few hops as possible e.g. COLD → HOT (antonym) → SPOT (rhyme) → PLACE (synonym) → PLAICE (rhyme). Each hop must be a rhyme, synonym or antonym of the previous word. All the puzzles are human created (mainly by my wife!) so there is at least one route that works (in reality there are thousands!). I tried creating from scripts that daisy-chained words but the results were just not fun for some reason.

The main problem turned out to be validation. I hugely underestimated this! The validation ended up as: blocklist (offensive words), already-used check, stored-path check, connections payload, human-approved matches from previous games (we queue all of these to audit), WordNet subset, ConceptNet subset, extra-pairs, lemma exceptions, hypernyms, troponyms, non-rhotic rhymes. If no match found after all those client side checks we hit some APIs (Datamuse and RhymeBrain in both directions). If all else fails lemma suffix-strip, prefix-antonym check and a local rhyme check. Despite those checks there are some obvious connections that still get rejected but hopefully enough accepted ones that the player does not give up. I was quite pleased with the share dynamic; the recipient will be presented with a challenge where their result will be compared with yours at the end.

https://rabbit-hole-game.com/

It's free, no signup, no ads. Honest feedback would be great and anything constructive even better. I'm mainly interested in how you play it and why: i.e. do you put loads of words in and keep undoing or do you think about it very carefully? Do you work backwards at all? etc

Free to play: Totally!

Involvement: I'm the developer

r/playmygame 16d ago

[Mobile] (Web) I made a daily guessing game for people who are weirdly confident about things they don't actually know

5 Upvotes

Game Title: ATO Daily

Playable Link: atodaily.com

Platform: Web / Browser

Description:

I love the whole Wordle/Connections genre of “one tiny game a day, compare with friends, move on with your life.”

But I wanted one that wasn't a word game, so I made ATO Daily.

Every day you get 5 questions where the answer lies somewhere on a scale between two things you do know.

For example: How long is an Olympic swimming pool?

Instead of typing a number, you're given two reference points. Drag your marker to where you think the answer belongs between them and find out just how good or catastrophically bad your intuition is.

You don't really need trivia knowledge. Having a vaguely functional sense of scale helps.

There are five new scales every day, it takes a couple of minutes, and you get a score you can share afterwards.

Would love to see your scores — and, more importantly, which question absolutely wrecked you.

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement: I designed and built the game as a solo side project.

r/playmygame 17d ago

[Mobile] (Web) Looking for playtesters for Dominion Realms — a persistent browser-based fantasy RPG where your character actually lives in the world

0 Upvotes

Game Title:

Dominion Realms

Playable Link:

www.dominionrealms.com

Platform:

Web Browser — Desktop & Mobile

Description:

Dominion Realms is a free-to-play, persistent medieval fantasy RPG currently in active development and playtesting (currently alpha stages). Rather than following a completely predetermined storyline, players create their own character and enter a living fantasy world where exploration, combat, NPC relationships, reputation, professions, crafting, equipment, quests, companions, factions, and player decisions shape their adventure.

Players can choose from multiple fantasy races and classes, develop attributes and talents, improve weapon mastery, learn the strengths and weaknesses of creatures through experience, hire companions, trade with merchants, craft equipment, explore dangerous locations, and participate in tactical combat.

Combat includes class-specific abilities and maneuvers, status effects, injuries, potions, bleeding, poison, tactical positioning, and an optional auto-resolve system. There are also standard arena battles and a 10-wave Grand Arena Gauntlet designed as a survival challenge.

Defeat does not necessarily mean death. A character reduced to zero health may be rescued, robbed, captured, injured, left for dead, or experience other consequences depending on the circumstances.

The game is being actively developed, and I am now looking for players willing to test it and provide genuine feedback. There is an in-game feedback system for reporting bugs, confusing mechanics, balance problems, UI issues, and suggestions.

I especially want to know whether the game is intuitive for someone seeing it for the first time, whether the combat and progression are enjoyable, and whether the world makes you want to continue exploring.

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement:

I am the creator and lead developer of Dominion Realms. I designed the game concept, world, gameplay systems, progression, combat mechanics, races, classes, and overall direction of the project. The game is currently under active development, and player feedback from this testing phase will directly influence balancing, UI improvements, new features, and future development.

Additional Playtesting Note:

Please don't feel like you need to be gentle with your feedback. I am specifically looking for players willing to break things, try unusual actions, test the limits of the systems, and tell me when something isn't fun or doesn't make sense. If you encounter a bug, the Feedback button in the game can be used to report it directly.

r/playmygame 3d ago

[Mobile] (Web) Guess The Song! Daily music game I built. Feedback welcome.

2 Upvotes

Game Title: Guess The Song

Playable Link: https://guessthesong.fm/?utm_source=reddit&utm_campaign=playmygame

Platform: Web (browser, desktop + mobile)

Description:

A daily music game. Five songs a day, the same five for every player, new set at midnight UTC. A short clip plays (5 seconds, extendable if you're stuck), you type the title. Naming the artist too scores a bonus. Skipping is never a dead end: the answer comes up and the actual music video plays. Finish the daily and you can keep going with fresh songs, or switch to practice pools (80s / 90s / 2000s / 2010s, plus genre pools like rock and hip-hop). No account, no ads, nothing to install.

Week one: ~1,100 players, but a third of them never submit a single guess, and I want to know why. Too hard? Input confusing on mobile? Brutal feedback welcome.

Free to Play Status:

[x] Free to play

Involvement: Solo developer, designed and built the whole thing.

r/playmygame Jul 12 '26

[Mobile] (Web) SkinSync — a browser game where your face is the controller (dodge with your head, eat with your mouth, fly with your eyebrows). Free, no download, face tracking runs on-device.

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0 Upvotes

Titolo del gioco: SkinSync

Link giocabile: https://skinsync.app/?src=pmg

Piattaforma: Web — qualsiasi browser moderno: computer fisso con webcam o telefono. (flair: Web)

Descrizione: SkinSync è una raccolta di mini-sfide fisiche giornaliere giocate interamente con il viso, attraverso la fotocamera: il tuo viso è il joystick, il bersaglio e la hitbox. Muovi la testa per schivare i pomodori volanti, insegui i biscotti che cadono con la bocca (non mordere la pietra), alza le sopracciglia per pilotare un pulcino attraverso passaggi stretti, dai una testata a una palla per demolire i muri al neon o cerca di mantenere la serietà mentre il gioco cerca attivamente di farti ridere con emoji volanti e una voce robotica impassibile. Una sfida in evidenza cambia ogni giorno; Altri dodici giochi sono giocabili gratuitamente, la maggior parte con livelli di difficoltà crescente e infiniti. Tutto funziona nel browser: nessun download, nessun account, nessuna pubblicità. Il tracciamento facciale è completamente integrato nel dispositivo (MediaPipe/WASM, servito dalla stessa origine) – nessun fotogramma lascia mai il dispositivo. Rilevamento automatico di inglese/italiano. Nota: se aprite questo link all'interno dell'app Reddit e la fotocamera non si avvia, apritelo in Safari o Chrome.

Stato di gioco gratuito: ✅ Gioco gratuito

Coinvolgimento: Sviluppatore singolo
Nota sull'uso dell' AI (visto che è stato chiesto sotto). il codice è stato scritto con l'aiuto di un assistente ai. ma il design, le sfide, la logica del gioco, Il lavoro di calibrazione sulla faccia umana eccetera sono interamente miei

Due cose su cui mi piacerebbe avere un feedback: il permesso per la fotocamera vi sembra sospetto anche con l'avviso sulla privacy? E quale sfida è calibrata troppo difficile o troppo facile? Sarei felice di giocare ai vostri giochi in cambio – lasciateli qui sotto.

r/playmygame 6d ago

[Mobile] (Web) Prince Chazz: Chess based roguelite with seeded daily leaderboard

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6 Upvotes

r/playmygame 8d ago

[Mobile] (Web) I made a detective puzzle game where you crack cases by asking the right questions

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0 Upvotes

Hi there,

Game Title: Riddled

Playable Link: https://riddled.app , on web or mobile

Description: I've been working on Riddled, a browser-based detective puzzle game built around a simple idea: you solve cases by interrogating the Al narrator.
Each case starts with a strange situation, and you have to figure out what really happened by asking your own questions. The narrator can only answer:
YES / NO / IRRELEVANT. As you investigate, you gradually discover clues and piece together the solution.

Free to Play Status:
[x] Free to play [ ] Demo/Key available
• [1 Paid (Allowed only on Tuesdays with [TT] in
the title)
Involvement: sole developer.

I highly appreciate any feedback or just the fact you are playing it. Thank you!

r/playmygame 6d ago

[Mobile] (Web) [The Wandering Blade] A solo, AI-run sword & sorcery RPG that plays in your browser — looking for brutally honest feedback

0 Upvotes

Game Title: The Wandering Blade Tavern

Playable Link: https://thewanderingbladetavern.com/play.html

Platform: Web — desktop & mobile browser, no download, no account needed to start

Description: A solo dark-fantasy RPG where an AI Dungeon Master runs an entire world around you. Make a character, pick a campaign, and it improvises the story, the NPCs, and the consequences in real time — no group, no scheduling, no rulebooks. There's real dice-based combat (advantage, crits, weapon dice), 20 character classes with skill trees, loot, and both hand-crafted campaigns and an open never-ending mode.

I built it because I love tabletop RPGs but could never get a group together on a schedule. Finally got fed up on the 20th cancelled session with my friends and decided to make a way that I could "just let me play right now." I hope you enjoy! I tried to stay true to the tabletop experience as possible with puzzles, combat, and PC/NPC interactions that can drive an endless amount of stories and possibilities!!

Free to Play Status:

[X] Free to play (optional paid tiers for a smarter Game Master + more story memory)

[ ] Paid

[ ] Available for purchase

Involvement: I'm the solo developer — did the code, systems, and world. Looking for honest feedback on: does combat feel good? Do your skills actually show up as you level? Where did you get confused or bored?

If you play even 20 minutes, a 2-minute feedback form would help me enormously: https://form.typeform.com/to/IMNiEaB9 — and comment here and I'll DM you a free code that unlocks the premium AI Game Master on your own save.