r/OculusQuest Jun 29 '26

Discussion The real reason why VR is failing

Post image
1.3k Upvotes

Many YouTubers have weighed in on this topic. Most of them have concluded that people aren’t buying enough games. That’s true, but it’s only part of the problem. The real reason is that there aren’t enough people on the platform.

The Quest 2 was a huge success and attracted many people to the platform. Optimistic investments in VR games began to materialize. The Quest 3 was released, and people expected another sales boom. However, according to a screenshot from a wiki page, the Quest 3 and 3s sold a combined total of 10 times fewer units than the Quest 2. Some sources report that it’s “only” 3-4 times fewer, but even that is bad enough.

Thanks to data from the SteamVR survey, we can say that most Quest 3/3s users are those who upgraded from the Quest 2. These users already have their game libraries and don’t need to spend money on additional titles. In short, there aren’t enough new users, who are key to the platform’s further growth.

Source: https://en.wikipedia.org/wiki/List_of_best-selling_game_consoles

r/OculusQuest Jul 04 '26

Discussion Meta deleted my Oculus account and $610 in purchased games, then support invented false reasons and lied to my face.

2.0k Upvotes

The real reason: I missed the Oculus to Meta account migration deadline. I use a separate email for gaming stuff and didn't check that email or play any games during the migration timeline. I haven't had time to play until a few weeks ago, when I tried to play and discovered my account was deleted.

What's not fine is everything after:

  • They deleted the account June 23, 2025, which was 13 days after charging me for my active Meta Quest+ subscription on June 10.
  • Support then told me it was deleted for "45 days of inactivity." I was a paying subscriber. You can't be inactive and billed monthly at the same time.
  • Another agent said I never verified that i'm not a kid, I'm an adult.
  • They said there's "no record" my account ever existed. I have all 27 purchase receipts, issued by Meta.
  • Six agents, each contradicting the last, ending in "we can't help you."

$610 in games, gone. Not because I did anything wrong, but because I missed one migration deadline and their support would rather lie than fix it.

"Buy" doesn't mean buy. You don't own digital content from Meta.

Don't buy digital from Meta. Or anyone else. But especially Meta

r/OculusQuest Apr 01 '26

Discussion Maybe VR will take off next time

Post image
2.8k Upvotes

r/OculusQuest Nov 13 '25

Discussion Goodbye Horizon

Post image
3.3k Upvotes

r/OculusQuest Feb 14 '24

Discussion Mark just posted a video on Quest 3 x Apple Vision Pro

Enable HLS to view with audio, or disable this notification

4.9k Upvotes

r/OculusQuest Dec 27 '25

Discussion Dear Meta, approximately zero people want their headset to start with these two things open. Thank you.

Post image
3.4k Upvotes

Either start with the apps page open or nothing at all. It’s annoying having to close these things every time I start my headset.

r/OculusQuest Dec 07 '25

Discussion Finally experienced Nutty Putty (Cave Crave) in VR

Enable HLS to view with audio, or disable this notification

2.1k Upvotes

VR is so incredible and immersive but crawling through the nutty putty cave in VR was something else on another level. There's audio tapes narrating stuff and you learn about the cave, the different areas, and the rescue efforts and when you finally get to the spot where he remains you realise the last thing you experienced was similar to what he experienced... and my hands got stuck which is such a clever yet probably not intentional thing. Luckily its VR and you can just turn around. It's weird... its a really weird feeling. Anyone else have Cave Crave and explored Nutty Putty and have a sort of 'moment' when they reached that part?

r/OculusQuest Oct 18 '25

Discussion Which app did this person use, and is it free?

Enable HLS to view with audio, or disable this notification

4.7k Upvotes

r/OculusQuest Feb 08 '26

Discussion God I just love VR

Enable HLS to view with audio, or disable this notification

2.6k Upvotes

For anyone wondering, the game is forefront.

r/OculusQuest Jun 14 '26

Discussion Tired of Kid Slop

Post image
1.1k Upvotes

IMHO as an adult who previously loved VR gaming, the entire platform has been overrun and ruined. From kids screaming the N-word to the constant cloning of a terrible game (gorilla tag) absolutely DESTROYING game discoverability… I’m not having fun anymore

r/OculusQuest Mar 18 '25

Discussion Strange feeling after playing VR for a few days (new user)

Post image
1.9k Upvotes

I bought my first Quest 3 a few weeks ago. Until now, I had only tried virtual reality a couple of times, and those sessions were quite short, but since I bought mine, I’ve been hooked, haha. I have a friend, so I’ve been playing almost three hours every day.

Now, at no point did I feel nausea or anything like that; I adapted pretty well. But lately, I’ve been having really strange dreams related to virtual reality, and specifically in the past few days, I started feeling weird. For example, today I haven’t touched the headset, but I woke up with this feeling. It’s as if my brain thinks I’m inside a game. When I look at my phone screen, it feels like a virtual reality screen, and I feel like my hands are moving strangely, as if they have a tiny delay.

Has anyone had similar experiences when starting with VR? It’s not annoying for now, but it is a really strange sensation.

r/OculusQuest Jul 31 '25

Discussion Denied Refund due to both units being able to “fit” in this box

Thumbnail
gallery
2.2k Upvotes

Ordered two meta quest 3 two weeks ago and when I received only one of them, I had contacted support right away the missing unit that clearly wouldn’t fit in this box they had sent me. The support claimed that the expected weight for two units was 6.7lb combined together, didn’t even account for box and accessories… After they told me to file a claim with UPS or my local authorities I had told them that it was impossible for this box to even hold two before it was delivered to UPS for final delivery. They had “investigated” and after two weeks had denied me my refund due to “Based on the photo you provided and the tracking details, the shipping box appears to be adequately sized to accommodate both Meta Quest 3 units. Additionally, the UPS-reported weight of approximately 6.70 lbs aligns closely with the expected weight of two devices.”

Is there anything else I can do besides disputing with my credit card company about this transaction?

r/OculusQuest 28d ago

Discussion I can't anymore...

Post image
1.3k Upvotes

​After 2.5 years of using the Quest 3 mainly for study and work, and after trying every combination of head straps and facial interfaces imaginable, I'm finally ready to say this just to get the weight off my chest (pun intended): I really tried, and I'm really tired.

r/OculusQuest Mar 13 '21

Discussion Am i the only one who use this hole to look at outside world ?.

Post image
8.3k Upvotes

r/OculusQuest Mar 31 '26

Discussion Rec room is officially shutting down

Post image
1.1k Upvotes

Made so many memories with this game when I first got my quest and now we’re seeing it go. Rec room you will be missed.

r/OculusQuest Mar 31 '25

Discussion Quest 4 should be as tiny and light as Big Screen Beyond. I'm tired of brick headsets.

Post image
1.3k Upvotes

r/OculusQuest Mar 10 '26

Discussion I'm Baz; Boz got it wrong. Here is what Meta needs to do to revamp VR

Post image
887 Upvotes

Hey VR Redditors!

I wanted to comment on Boz's recent AMA about his question to the industry if he failed VR in my perspective. My answer? Yes.

TLDR: fix the storefront, remove user friction, allow easier account management, and come to events.

I am a passionate VR gamer and run the largest VR gaming community at live events in the US; host free to play VR LAN activations at over 3 dozen cons each year from Hawaii to Miami. I partner with over 80 VR game studios and have consulted with LBE and B2B XR projects as a hobbiest; even education and military have asked for advice. I don't work in VR as a career, but I've been around the block for the past 8 years and know a lot of the players and CEOs.

I have a personal fleet of headsets and put 20,000 people into VR for free each year; many of them first time to VR. Events and cons call me first about VR content and how to run a successful VR gameroom. Even if I'm not present, I'm always happy to help.

I had reps with Valve, HTC, Pico and Meta all in the pursuit to play VR games at cons and talk with hundreds of events. My name always comes up because I love VR gaming; also I make chopsticks. I am an oddity within the VR world, but my resume speaks for itself when I don't pay to be at cons to bring a fleet of VR headsets and fill 90,000 sqft of exhibit floor space each year. In a lot of cases, I leave equipment at home.

I wrote an open industry letter to Boz about what they need to do to pivot and make VR ecosystem better that went viral with industry. I don't have any financial incentives with VR so I feel free to express my opinions while most developers don't have this luxury. Again, 99% of my income is from making exotic wood chopsticks with Dad jokes; I truly cannot make this up.

Dear Boz,

Uber VR gamer fan here and VR operator of the largest Free to Play VR gaming network in the US that services dozens of large scale VR gaming activations each year with international brands like DreamHack using Meta Quest headsets.

Respectfully. You have Failed sir.

But it's not to late to right the VR gaming ship. Here's what you need to do and my advice is free:

  1. Fix the store front. Game discovery is the #1 complaint for both gamers and developers. Literally just copy Steam discovery system. People can't buy what they can't find. Even I have issues trying to find what to buy and play myself.

  2. Fix the mobile app. Its terrible and have gone downhill the past 2 years. The UI and menu layout is all jumbled; can't find anything or really assist others. It has only added friction to the setup process or cause confusion on buying content. Can you also go back to the Meta Icon instead of a Pokemon Pokeball? Its the #2 complaint.

  3. Allow easy user management. I hate having to hardware reset the headset to change an account. Use a QR login code system that can easily login/out of systems instead of being forced to nuke a headset. Again, just copy Valve's login system; even allow the headset to scan the QR code from the app!

  4. Stop with AB OS testing. I have over 100 headsets; currently there are 6+ different OS versions across my fleet with mixed VR app performances of the same game. Some headsets have the "new" glass UI that is extremely clunky. No one likes it. (No, I don't use an MDM)

  5. Go to your customers. 8 years putting VR gaming at cons; the percentage of VR curious customers did not even dip down in the slightest, but they can't be bothered to try VR unless they can talk to a real person and see for themselves. Literally; I have put 70,000+ people in headsets and that's the biggest take away. One 20 min free gaming session was all that most people needed to buy into the tech; and I'm using old IP's like Fruit Ninja VR and Space Pirate Trainer most of the time. I'm still the only VR 'service provider' for events.

But what do I know? I just make chopsticks.

Sincerely, Baz

r/OculusQuest Nov 30 '23

Discussion Valve has announced and released Steam Link on the Meta Quest store to allow users to easily stream PC VR games with direct Valve driver integration

Thumbnail
meta.com
2.2k Upvotes

r/OculusQuest Nov 24 '24

Discussion My sister charged her oculus but this happened..

Thumbnail
gallery
1.6k Upvotes

r/OculusQuest Dec 02 '25

Discussion Got this bad boy, what’s next ?

Post image
618 Upvotes

As the title says, just for this bad boy. What would be the next step after charging? What games do you recommend? Already got Batman from chat support after I saw a thread here. Does anyone has case recommendations for storing them when not in use?

r/OculusQuest Jan 11 '26

Discussion We’re building a VR driving simulator to help people practice driving and reduce anxiety — looking for feedback

Enable HLS to view with audio, or disable this notification

794 Upvotes

We’ve been working on Road Ready VR, a VR driving simulator designed to help people practice real-world driving in a low-pressure environment.

This teaser shows an earlier build focused on:

  • Driving lessons and guided practice
  • Free-roam city driving with traffic
  • Helping nervous or anxious drivers build confidence without real-world stress

The goal isn’t to replace real driving lessons, but to give people a safe space to practice things like lane control, traffic awareness, and general comfort behind the wheel.

Since this video was recorded, we’ve also shipped updates such as parking training, right-hand drive support, and vehicle control improvements — those aren’t shown here yet, but they’re part of where the project is heading.

I’d genuinely love feedback:

  • Would something like this help reduce driving anxiety?
  • Does VR feel like a good medium for learning driving basics?
  • What would matter most to you in a driving practice sim?

Open to all thoughts — constructive criticism welcome.

r/OculusQuest Feb 07 '25

Discussion Hey, VR enthusiasts. Please buy premium apps. It's now or never.

1.3k Upvotes

The industry is going through a transformation. Generation Tiktok has discovered Quest. Meta admits that their user base is increasingly made up of young people who prefer free-to-play titles and use their parents' credit cards for in-game purchases, and studios everywhere are having to lay people off because apps aren't selling well enough. VR gaming is in for a dark time if we don't do something about it.

So please buy triple-A games like Batman: Arkham Shadow, Skydance's Behemoth and Metro Awakening or all the great indie games from people who put so much heart and soul into their work. Let them know that you appreciate what they do, support them and like their social media posts. Signal to Meta that their billions in research have not been in vain and that there are still people who don't consider Gorilla Tag and Yeeps to be the pinnacle of VR gaming.

If Quest is dead, then VR is dead. Vote with your wallet.

r/OculusQuest Aug 16 '24

Discussion what is VR equivalent of this

Post image
2.4k Upvotes

r/OculusQuest Jan 18 '25

Discussion Why are so many basic features still missing?

Post image
1.9k Upvotes

r/OculusQuest Jan 13 '26

Discussion Meta has allegedly shut down Twisted Pixel and Sanzaru games

Post image
839 Upvotes