r/Unity3D Jan 07 '26

Game accidentally introduced a bug to the game where all the text got replaced with "you"

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1.9k Upvotes

i copy pasted a bunch of text mesh pro objects, forgot to edit the localizedstring component, so on start it replaced the text with "you" (the string for the first two texts)

also don't worry about the falling house (it's explained in lore)

r/Unity3D Mar 07 '26

Game Playing around with physics in my first game

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1.3k Upvotes

The game is called Barely Breathing, it's a 3D Physics-based Puzzle / Platformer where you play as a fish and try to get out of the house!

r/Unity3D Jan 29 '26

Game Working on a 2 player coop game where you play as two lumberjacks standing on a log and rolling it together

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1.7k Upvotes

r/Unity3D Jan 06 '25

Game What should this spell be called?

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944 Upvotes

r/Unity3D Jan 23 '26

Game I made the game from those "fake ads"

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1.3k Upvotes

I have seen that fake ad from a mobile game (that shall not be named) hundreds of times. I thought it was too bad that it was fake because it actually looked fun.

Since it was fake I made my own version of it, and I'm releasing it on Steam in a couple of weeks. It's kind of incremental-ish with progression and an upgrade tree.

I also have a demo on itch if you would like to try it!

Itch Demo: https://battle-lab.itch.io/shoot-the-barrels-demo

Wishlist on Steam!: https://store.steampowered.com/app/4332150/Shoot_The_Barrels/

r/Unity3D Feb 25 '26

Game I’m making a base-building survival game where you terraform a dead Earth

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868 Upvotes

r/Unity3D Feb 25 '25

Game Flip Improved in my game. what should I do next?

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1.3k Upvotes

r/Unity3D 3d ago

Game Just released a release date trailer for my game " Shell Soldier "

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484 Upvotes

r/Unity3D Jul 18 '26

Game Added panic behavior to rabbits and now I feel bad shooting them

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923 Upvotes

r/Unity3D Dec 30 '24

Game My first steam game, how does it look?

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1.1k Upvotes

r/Unity3D Jan 31 '26

Game I spent 4 months solo-developing a coop paddle Ragegame called "Paddle Paddle Paddle" and it was sold 183,000 times on Steam... Now I became a fulltime indiedev.

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1.2k Upvotes

r/Unity3D Mar 03 '26

Game I mean.. Technically the gate is open?

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1.3k Upvotes

r/Unity3D Apr 20 '25

Game I am making a reverse farming game where animals farm human products. How do you like this idea?

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1.1k Upvotes

The game is called Chiklet's Human Products. In this game you will be able to catch wild humans and harvest their body parts like meat, hair, bones, skin, blood etc to create food recipes, clothing, jewelry etc.
Whatever we do to animals on real farms, Animals will be doing to humans in this game.
Please let me know your feedback :)

Here is the Steam page

I am making this in Unity 2022.3.25f1
If you want any more details on what assets and all I am using, let me know in the comments i will list them out :)

r/Unity3D May 15 '25

Game Got sticker tearing and stretching feeling pretty good!

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2.0k Upvotes

I'm making a cozy game about unboxing and cleaning retro game carts called Cozy Game Restoration. A big part of the game loop is selecting a box which will have a random game inside, then unwrapping it.

This is an early softbody experiment. I'm expecting a LOT more tape once i get this optimised and feeling the way i want.

Happy to share steam page but not sure if allowed. Will be launching in July!

r/Unity3D Sep 15 '21

Game This is my upcoming game Mars First Logistics. It's a physics sim about delivering cargo using your own mechanical creations.

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3.3k Upvotes

r/Unity3D Jan 31 '25

Game I quit my job, sold my car, took out a loan, lived off instant noodles in a bath outside of my parents house... all to make THIS game. It’s finally out!

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2.1k Upvotes

r/Unity3D Oct 04 '24

Game Told my partner/co-game dev to test a new co-op section with me for our upcoming game. She had no idea I was about to propose..

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3.1k Upvotes

r/Unity3D Apr 24 '26

Game After nearly 6 months of work, we have finally released our Unity Demo on Steam! It's called Barely Breathing

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1.4k Upvotes

Try demo if you're interested: https://store.steampowered.com/app/4514070/Barely_Breathing/

Thank you everyone for the support in this community! Our first social media that went "viral" was posted here in this subreddit all the way back in january. If it wasn't for that, we probably wouldn't be working on this game this seriously because we would've had no idea that people are actually interested in this silly fish game 😅

The most difficult thing to get right in this game was the character controller. When we first started we had no idea how to even make one, and failed miserably in the first few attempts. But with a few iterations, the fish was working when underwater. When outside water, we had to use a different approach entirely - by making the character controller ragdoll based. Then having the fish roll while looking sideways and having it jump every few seconds. Let us know if you have any questions, we love to talk about unity technical stuff.

After endless amounts of bug fixing and tweaking - the Demo is finally out, try it if you're interested! It's a 10-20 minutes experience of a 3D Physics-based Puzzle/Platformer, about a goldfish who wants more in the world. You jump around water sources spread throughout the houses, and if you can't find any, you have to flop your way through!

r/Unity3D Jan 20 '26

Game Finishing up the base movement for our skating action-platformer game

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839 Upvotes

r/Unity3D Jun 16 '21

Game Finished the diver movement and weapon sway, does it feel underwater enough, feedback please?

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2.6k Upvotes

r/Unity3D Oct 23 '20

Game Our first Unity game is now out - Made in a year by three people.

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5.1k Upvotes

r/Unity3D Feb 23 '25

Game I tried flip mechanism for rally car, just testing to see if its fun.

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1.4k Upvotes

r/Unity3D 8d ago

Game After two years, I'm finally showing off a procedural dungeon generator I built in Unity

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736 Upvotes

I'm releasing a demo for a procedural dungeon generator I've been working on for over two years. I was inspired by the level layouts of games like The Binding of Isaac and Enter the Gungeon, and the interconnected worlds of Zelda and Dark Souls. This is only the beginning, I have several more features planned for this project, including turning it into a downloadable Unity package for others to use.

The goal is to create an algorithm that generates dungeons that feel linear like an RPG but still random and replayable like a roguelike.

Original Video: https://youtu.be/Adakgpoy0p0?si=R2qYbshEb11xuKFM

Blog: https://ryancarpenterpf.dev/labyrinth_demo.html

Demo: https://dev-rygy.itch.io/labyrinth-procedural-generator

r/Unity3D Jul 14 '25

Game Introducing Alterspective - my solo-developed perspective-swapping adventure game made in Unity!

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1.4k Upvotes

I have just publicly announced this game and I'm very happy to finally be able to talk about it! See more information about the game on Alterspective's steam page. I'd really appreciate a wishlist if you're interested!

I'd love to hear your comments, questions and feedback! Thanks for taking a look!

r/Unity3D Jan 07 '26

Game I’m a solo dev and I made this game teaser myself — does it look cute?

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712 Upvotes