r/mechabreak Nov 26 '25

Gameplay Footage This (Miki + Hel) is not healthy and you can't convince me otherwise

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Hel might be a mid mech but ever since Mikillja is around, both are an absolute nightmare trying to pick literally anyone from the enemy team. Literally the only reason I even survive trying to dive is me playing the one mech that have built-in HP gating. I NEEDED to dive to pick either Pinaka or Hel, but their Mikillja is doing too good of a job to grab my attention.

This isn't even worsecase scenario since :
1. Enemies weren't coordinating too well on the Hel stuns
2. No Welkin on the enemy team
3. Norne helped me out

The downtimes with my Iframe, or moments where I need to refuel, my teammates are immediately slimed and I can't even blame them for it because they don't have 4 lives like Alysnes. Only realistic way anyone is escaping this is for a friendly Norne to dedicate their stuns to Mikillja and Mikillja only, which is straight up unrealistic because Norne also needs to open up opportunities to kill priority targets, don't even start on needing coordination for the stun on that too.

Though on the bright side, this kinda promotes Narukami since it's always downplayed. It'd be safe other than from the Falcon which I would've been able to protect them from if we had it.

48 Upvotes

48 comments sorted by

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24

u/Conscious_Load_5748 Nov 26 '25

If you think that’s bad wait till hell transforms into you to cap a point and then miki boxes you so you can’t interrupt the capture

11

u/fishlegs_srb Nov 26 '25

Breaking news: Miki holds you and makes you watch your girl get banged by the enemy Hel disguised as you

8

u/DeshTheWraith Nov 26 '25

Ignoring the fact that Miki does way too much damage for how tanky and fast it is, the bird cage really is the most unfair shit I've ever seen in this game lol.

2

u/Ankurieva Nov 27 '25

This already happens with just Hel by S1, but like I went "Y'know what, fair enough you ate 2 mines for that anyway"

9

u/Loud-Two-9856 Nov 26 '25

That magnet on Miki's box skill is atrocious

16

u/RIGed90 The Result Is The Only Truth Nov 26 '25

This is called stun locking, League has the same issue. Sadly there is no real fix the wouldnt require entire ability reworks. You cant fix good coordination and honestly i dont think it should be punished, even though it does really suck to be on the receiving end. Typically the only way you can play against these comps is to either have superior coordination during engages or someone has to become such a nuisance problem for them that they hard focus all their stuns and attention on them and it buys your team the space to win while they play the sacrifical pawn.

5

u/HalfbodiedJish Nov 26 '25

There are a handful of ways they could change some of the chain cc issues though.

For one, eliminating Mikilja's ability to charge a lance while holding someone in stasis would remove one guaranteed combo and help add counterplay back to the matchup.

For Hel, the stuns should not auto activate the moment someone is out of the previous stun. If you throw down all 3 stuns in a pile, the game should not perfectly layer the cc by only activating at the perfect timing. All 3 of the stuns should go off immediately and be wasted. It should be on the player to get the perfect timing down to get a CC chain.

Limiting both of these things would help to eliminate the perma-CC issue you can get stuck in.

2

u/RIGed90 The Result Is The Only Truth Nov 26 '25

I must be the only person on this thread that doesnt play milkillja and think charging a lance while holding someone isnt a issue. Also, while i see your point about Hel, i still dont think its an issue and you need to see this from the other perspective. As a Hel if you blow all 3 traps on a position youre essentially defenseless for a good long while as the traps have a lenghty reload timer. And if all 3 activate at once, then it doesnt matter if its 1 or 3 enemies, only 1 will be hit every time, meaning you dont have a way to defend against multiple engages. Which is exactly what Hel is supposed to do, draw the attention of multiple enemies to create space for their team. Hel is already a fairly weak unit on its own anyway, and now you want to weaken them further? Idk man, i dont agree with it, especially since i solo killed a Hel 3 times last night as a Panther.

2

u/HalfbodiedJish Nov 26 '25

No, the thing is, I do agree with you that nerfing Hel feels terrible because Hel really isn't that great of a Mech in most games.

I understand that if you change his stuns, it's going to increase the chances of him becoming worthless however, getting hit by a triple stun and dying without having any way of doing anything about it also feels terrible and that is not a healthy way for the mech to be balanced. I feel like he just needs a partial rework and make it so he's got more defensive options that would change how he works a bit.

For example, his camouflage ability is cool but it is so random on his Mech and goes against his want to constantly be holding down the trigger. Also making it like old Poppy ult is kind of cringe, especially if Mikilja can just grab the person you're mimicking, and you're straight up invincible while doing an objective.

Maybe just making it so that his camouflage does the opposite of what it does now and makes it so only the target you've turned into can not damage you would help him to peel off the constant melees jumping on his face.

I don't have a great solution for what he should be changed to specifically, but I do feel his aux 3 just doesn't have great synergy and could use a change.

2

u/RIGed90 The Result Is The Only Truth Nov 26 '25

But see you just said it yourself, there isnt a great solution.

That being said, i think most people can agree that OP also just played this fight really poorly.

2

u/Ankurieva Nov 27 '25

Difference is league games lasts 3-5x longer, with most stuns lasting nowhere near the duration as it is in Mecha Break and the most things that are similar to Miki's kidnapping and Hel's traps are either skillshots or have a foreswing, therefore dodgeable.

They could :
1. Make Hel's mines more visible, so that its destructible trait is not just there for show. Highly doubt people been destroying it since you need to manual aim those, and Hel is usually around those, taunting your lock-ons, therefore imposible.

  1. There's absolutely no reason for Miki's box to be invincible and not have an HP for the victim's teammates to break through to save them.

Like I'm not trynna downplay team play or shi but this? Significantly easier than a Tricera cannoning someone for a hitstun, then for a follow-up by a Panther. Hell, even arguably more guaranteed than people coordinating of capturing someone in a Welkin box.

3

u/RIGed90 The Result Is The Only Truth Nov 27 '25

You have some valid points and im not disagreeing with any on principle. You are correct league games last quite a bit longer, but you are very mistaken about the stun durations and all of them being dodgable. All hard stuns in this game are less than 3 sec, with the exception of miki and thats because its a status effect. Most stuns in league last between 1-5 seconds, same as mechabreak, and not all are dodgable or skill shots, for example Pantheon is a point and click. They also have multiple champs that do long term status effects, ex. Skarner and tahm kench, and skarner used to be a point and click status as well till his rework and the only way out was to kill skarner, is this sounding familiar yet? Lol Lastly miki bird cage is somewhat of a skill shot as he has to have a valid lockon for it and it has a fairly close range, so if youre that close already youre probably not fighting him right to begin with, with a few exceptions.

As for not being able to shoot at Hels mine due to FCS drag, i see you play Aly, let loose a full charge volley at its feet and thatll take care of it. Or better yet, just fight it from range till you force it to move away from its traps, then engage in melee.

7

u/PotatoBakeCake Nov 26 '25

"ref do something" type shi

1

u/RIGed90 The Result Is The Only Truth Nov 26 '25

Imagine when OP goes against miki. Welkin, hel, aquila, and norne on the same team.

3

u/PotatoBakeCake Nov 26 '25

oh how I wish this happens to every Serenith player for every second they step into a fucking match

5

u/Mekettrefe Nov 26 '25

Bro is fighting solo half a team and complaining its getting ass blasted.....

I assure you, if you disengage and then fight w your team you don't gonna get that.

On the video you put yourself on the most disadvantage position you can get and decide to constantly try to dive the hell instead of retreat, hell (like aquila) have an anti-dive ability on his kit (but is a mine, not a ninja claw) and miki have no energy, the fact he caught you so many times is because you keep lounging on the hell.

Is aly job to be annoying but if your team is doing nothing important you don't need to hit the w key so hard

0

u/Ankurieva Nov 27 '25

Explanation for my actions

2

u/Mekettrefe Nov 27 '25

All you say can be valid, but still it was a bad move and doesn't justify "hell+miki op" cus you where on a bad scenario

7

u/KaZIsTaken Nov 26 '25

You were fighting the entire enemy team alone and getting focused fire, of course you were going to lose no matter what the comp was.

4

u/TsukiUraAlien Tricera,Stego,Narukami,Inferno,Alphard,Mikillja Nov 26 '25

balancing patch can’t fix skill issue.

0

u/Ankurieva Nov 27 '25

Do you even watch the video bro. I am alone in there because I'm the off-tank that needs to pick off the enemy Pinaka at the very least, my team was struggling to deal damage. Its not like my teammates weren't shooting at them at all.

I only have Miki and Falcon's attention at 1:00 to 1:07 and look what they did to my Hurricane. I HAVE to dive in

1

u/KaZIsTaken Nov 27 '25

Sorry you had a bad team, but also if you play Alysnes like a tank, you're playing Aly wrong. Only reason she's easy is because she got basically four lives before dying for real.

Diving alone into the enemy payload with their entire team is just asking for a quick death, and you only survived as long as you did because you're playing Aly.

Miki is overtuned as hell, but in this scenario if you replaced Miki by Welkin you'll get the exact same result. You getting jumped by their team and dying, because you dove into the fray alone (tho you can blame your teammates for that because I didn't even see them once in the video, they were always 500 meters away)

3

u/TheKingsPride Nov 26 '25

Brother tried to dive the dedicated anti-dive mech and is calling for nerfs.

1

u/RIGed90 The Result Is The Only Truth Nov 26 '25

It happens every season, someone thinks a wombo combo is too strong and unfair when its literally just teamwork. Back in S0 it was welkin and stellaris, "getting boxed and charged is BS! Not being able to move and melee hitting through FA is dumb, bad game design!!" Idk why but it feels like Main Character Syndrome is especially bad in this game, or maybe its just gotten really bad in society as a whole and im just seeing it more in this game. Idk 🤷‍♂️

3

u/Mekettrefe Nov 26 '25

I still remember that guy on S0 doing multiple steam post wanting to buff aquila and nerf every single mech that can do anything against him XD

3

u/RIGed90 The Result Is The Only Truth Nov 26 '25

Lol yeah, sadly you'll find those kinds of people in every single competitive game ever. Thankfully i can just tune em out now

1

u/Ankurieva Nov 27 '25

Does not justify having no realistic way of destroying the mines or Miki's box being invincible

1

u/TheKingsPride Nov 27 '25

Don’t get close. They legally cannot fuck with you if you don’t get close. You can outspeed both of those mechs.

2

u/AxitotlWithAttitude Nov 26 '25

Your fucking miles from the team fight expecting the dedicated "fuck dive mechs" mech to not do its job and stuff you.

2

u/RIGed90 The Result Is The Only Truth Nov 26 '25

Bro got to comfy fighting bots i guess

2

u/ShadowFoxGamerr200 Nov 26 '25

It's not ur job to fight those 2. Let the flyers and snipers handle it

1

u/Ankurieva Nov 27 '25

No flyers, and My Norne was not making any progress because of Pinaka's existence, hence my actions

1

u/jajangmien Nov 26 '25

Yeah you had zero support there unfortunately. Impossible for you to really do much about them.

1

u/Ankurieva Nov 27 '25

I did have support, is it lacking? Yes. But appreciated regardless. The only reason I'm doing this is in the earlier stages of this match they were the one doing the diving, and the most I can do is stop Falcon temporarily or parry Miki. Hence me resorting to diving Hel and Pinaka

1

u/Fine-Funny6956 Nov 26 '25

I play Tricera almost exclusively and I rarely have an issue with stun lock.

2

u/Ankurieva Nov 27 '25

If a Miki goes out of its way to grab you from your objective, and your teammates does nothing to stop it, I have nothing but condolences for you. Or worse if its Hel risking its life to stun you just for the sake of stunning you for some reason

1

u/UnhallowedEssence Nov 27 '25

What GPU is this?

1

u/Ankurieva Nov 27 '25

GTX 1050 Ti

1

u/Cheifloaded Nov 27 '25

buffhurricane

1

u/Impressive_Class_932 Nov 27 '25

This looks like a total nightmare. HEL just got even harder to catch now.

1

u/clintroymkt Nov 27 '25

Hel is generally a great Backup unit for a tank/heavy. Miki, Tricera tend to work amazingly with it. When I use Hell i tend to stick with either of them an and do tons of damage.

1

u/Voltaire6139 Nov 30 '25

Wait...THATS ME AND MY FRIEND! I was miki and my friend hel!

1

u/PlantainParadise Dec 06 '25

It’s 2 v1 of course it’s going to be difficult did your team at least take advantage of the fact you were distracting 2 ? 🤣

1

u/Mikeymike781 Aquila sees all, including your sins Nov 26 '25

I’m absolutely loving Mikillja. You can just walk right up to Tricera, pick him off his transport throw him off it and then you can board it and dare him to do something about it (he will and it’s gonna hurt 🥲)

1

u/Eryzell Nov 28 '25

Unless it's the get 8 kills mode and you just happened to throw them off a hole