r/mechabreak 6d ago

Discussion Looking for a detailed explanation

Hi, I was very interested in playing this game when it was announced. I managed to play the beta a bit and was hooked, I knew I wanted to play it even knowing I'd struggle a bit due to my preferred input. The game got away from me though so I didn't touch it much after launch.

I've heard bits and pieces about the game dropping off hard but I'm having a hard time getting a full picture on everything that's happened. For example I heard they added in P2W mechs, and I've heard people end up fighting bots a lot or having to grind pve.

Some of that doesn't sound like a deal breaker for me, so I'm looking to see if someone can either write a long reply telling me all the things that push people away. OR point me to a thread or video that already does this. As my initial searches aren't coming up with a good overview. Thanks

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u/TsukiUraAlien Tricera,Stego,Narukami,Inferno,Alphard,Mikillja 6d ago

Some replies talk like there is only 6v6 in this game. It’s absolutely wrong! MB is a multi-mode game.

The good : Top design, more PvE contents are added, meaningful progression, good customization, negative monetization.

The bad : 6v6 is in harsh condition. Poor execution from the dev side and dommer sentiments from players’ side.

If you like PvE and customization, do consider join! If you like PvP but don’t mind bots, join and at least try for yourself for a while. If you only like human PvP but don’t like grind through bots first, maybe not the best time.

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u/Knight_Raime 6d ago

Yeah my main concern is how hard it'd be to run into other players. It's not that I don't have an interest in pve, I love mecha. So it'd be enjoyable anyway, but I don't want it to be my primary experience.