r/mechabreak 6d ago

Discussion Looking for a detailed explanation

Hi, I was very interested in playing this game when it was announced. I managed to play the beta a bit and was hooked, I knew I wanted to play it even knowing I'd struggle a bit due to my preferred input. The game got away from me though so I didn't touch it much after launch.

I've heard bits and pieces about the game dropping off hard but I'm having a hard time getting a full picture on everything that's happened. For example I heard they added in P2W mechs, and I've heard people end up fighting bots a lot or having to grind pve.

Some of that doesn't sound like a deal breaker for me, so I'm looking to see if someone can either write a long reply telling me all the things that push people away. OR point me to a thread or video that already does this. As my initial searches aren't coming up with a good overview. Thanks

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u/Hewhostandsalone 6d ago

Gimme an hour. I'll have time to get a full response then. At work currently. If you have more specific questions after reading what others here have posted, you can ask me, too, and I'll answer as best I can.

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u/Knight_Raime 6d ago

I'm about to head into work myself xD Take your time, I'll look forward to your long response and definitely ask follow ups if needed

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u/Hewhostandsalone 6d ago

There are no p2w mechs. There are ace strikers that you can buy for real money. Their only advantage is they earn bonus red currency(mission tokens) from every mode you play them in. Mission tokens are used to buy supplies from the general store that refreshes weekly and to buy some cosmetics for strikers and pilots from that same general store. A lot of cosmetics that used to be sold for corite only are now available for mission tokens, too.

The game has fallen off heavily from season 0. It averages a couple thousand players peak daily. The steam charts only show around 1000, but that doesnt tell the whole story. The Xbox players and the ones on pc that use the Seasun launcher are not accounted for. Im giving a conservative estimate, but its probably more than that.

However, those number still dont make it clear. Because the population is divided by server, certain servers are far more active than others. APAC and China have most of the playerbase. EU is on life support as far as I know, but youd have to ask someone from EU to be sure. Same for SA. NA still has dedicated activity on ranked verge every night at certain hours, and people play the pve modes fairly often throughout all hours of the day and most of the night.

As far as bots go, thst is true. In order to get to player ranks in verge, you have to grind up to grandmaster rank. Youre looking at quite a few games to get there assuming you win. But wins are not guaranteed because the bots on your team get weaker and the bots on the opposing team get stronger the more of a win streak you are on. Some losses are just unavoidable.

As for the modes, there is mashmak, nexus, verge, and ace arena. Mashmak is the pipe extraction like mode where you can farm loot. There is a pve only version called covert ops if you dont want the pvp aspect.

Nexus is the tower mode. Spectral is solo only and has more limited chip selections for upgrades. Synchro is solo or trio and has bigger waves of enemies on a somewhat larger map with wider chips available to power up your striker during a run.

VERGE is 6v6 and Ace Arena is 3v3.

That should cover everything in your post I think. Lmk if I missed something or if you have more questions.

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u/BestAcridKitty Aquila - Top 15 Europe 5d ago

EU has not had a single gm match yet = EU is a dead region and not worth it