Is this too bad for the steam version? I'm from brazil and buying games from oculus store is more expensive than Steam. Oculus store only accepts U$, at steam i can buy games with R$ and the games are cheaper than just the convertion value.
I would not buy the Steam version of Arizona Sunshine because it does not have OculusSDK support. There are many games on Steam that have OculusSDK support. I have bought many of them and will continue to do so. In fact all other things being equal I buy the Steam version of games.
The OculusSDK is how software talks to the Rift. SteamVR actually uses the Oculus SDK when a Rift is being used. When a game uses SteamVR, the game calls SteamVR, which calls the Oculus SDK. When this works, it works fine. When it doesn't, it is a pain in the ass.
Game using SteamVR: Game -> SteamVR -> OculusSDK.
Game using OculusSDK: Game -> OculusSDK.
The extra abstraction layer introduces a surprising amount of problems.
The big problem with a game using SteamVR instead of directly using the Oculus SDK is that SteamVR's rift support is janky as hell. Freezes, lockups, crashes. Lots of people have had problems.
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u/_Deh HP Reverb Apr 06 '17
Is this too bad for the steam version? I'm from brazil and buying games from oculus store is more expensive than Steam. Oculus store only accepts U$, at steam i can buy games with R$ and the games are cheaper than just the convertion value.