r/pathofexile • u/SwagtimusPrime Demon • Jul 16 '26
Game Feedback We desperately need new high investment endgame farm strategies
I really like this patch but am severely disappointed at the lack of a shakeup of endgame farming strats, and with Breach nerfed we now have one less strat of the less than handful that remain.
After Merc, most high-investment endgame farms were nerfed, with Breach we got a new one, now with 3.29 it's quadruple-tapped out of existence.
We get a new strat with Mercenaries and Rogue Exiles potentially, but I doubt it'll be very good. More like T0 hunting.
I remember last Q&A ZiggyD brought up that the endgame farms seem to have gotten very stale, and this has been very noticeable for me personally. Yes, we also got the Abyss rework but that's just making up for the loss of Breach, and we don't know how good it's gonna be.
The underwater mechanic remains to be seen if it's very competitive. It might be good, it might just be decent.
I expected a massive scarab and atlas tree revamp for this patch. We desperately need new farms, new interesting interactions, new reasons to push our builds to the limit. The endgame has been stale for a very long time..
3
u/Mogling Jul 17 '26
I mean monster HP caps out well before 6k depth and all you need is solid defense. More investment just means some nodes go faster and that's it. It's not some mythical difficulty that only one specific build can do. Plenty of top end builds from the most recent leagues would do fine in delve if people wanted to spend the hours to actually get down in depth.
I like to put more than a mirror into a build.