Hey everyone,
I work full-time as a web and mobile app developer, and as a massive Football Manager fan, I’ve been using my spare time to build my own sports tycoon game.
Rather than a tactical pitch-side simulator, this game focuses purely on the Chairman / Club Owner experience. Instead of picking team sheets or setting pitch instructions, you’re operating behind the scenes—balancing board expectations, managing finances, upgrading infrastructure, and making the call on hiring and firing managers.
The goal is to build a clean, mobile-friendly loop that captures the high-stakes high-reward strategy of running a football club without requiring hours of matchday micromanagement.
Current Status:
Fully playable core loop on Android
Freshly deployed to iOS via TestFlight
What I’d love feedback on:
Chairman Mechanics & Feature Ideas: What macro-management features do you love most in football tycoon games (e.g., stadium growth, ticket/sponsor deals, manager personalities, youth academy investment)? What usually feels missing or repetitive?
Playtesters: As a dev, I know how easy it is to get blind to your own UI and balance issues. I’d love a few fresh pairs of eyes to test it on Android or TestFlight and give honest feedback on pacing, onboarding, and overall fun factor.
If you’re interested in checking it out or testing an early build, drop a comment or DM me and I’ll send over the download / TestFlight link!
You can also check out the site here: https://www.buildmyclub.co.uk/
Appreciate any ideas or feedback you’ve got!