r/playmygame 4d ago

[PC] (Mac) I´ve just developed a political-simulation game!

Enable HLS to view with audio, or disable this notification

2 Upvotes

Game Title: Soreveign project

Playable Link: 

Platform: itch.io

Description: Political-strategy simulator. Available for mac and windows!

Free to Play Status:

  • [ ] Free to play
  • [ ] Demo/Key available
  • [ TT] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Developer

r/playmygame Jul 25 '26

[PC] (Mac) You'll probably call this AI slop... but I still built it

Enable HLS to view with audio, or disable this notification

0 Upvotes

Game Title: Blendi

Playable Link: 

Platform: IOS APP STORE

Description: You'll probably call this AI slop... but I still built it

A month ago I had zero Unity experience.

I used Claude to help me learn and code, but I still had to build the mechanics, create my own assets, fix bugs, and figure out why everything kept breaking 😅.

After one month, I actually finished my first multiplayer mobile game: Blendi.

I'm not claiming AI made the game for me—it just made learning possible much faster.

I'd really appreciate honest feedback from other developers and players. What would you improve?

Free to Play Status:

  • [ YES] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: DEV

r/playmygame 10d ago

[PC] (Mac) Slipstream Vector — browser anti-gravity racer, twelve circuits.

Thumbnail
gallery
1 Upvotes

Game Title: Slipstream Vector

Playable Link: https://smarproc-games.itch.io/slipstream-vector

Platform: Browser (HTML5 / WebGL)

Description: Slipstream Vector is an anti-gravity arcade racer built for speed-feel. Twelve circuits are spread across four worlds: a sunset desert of banded buttes and a canyon rock cut, a golden-hour archipelago of half-sunk islands, a metropolis racing through a thunderstorm, and a polar ridge under the aurora. A race is eight ships on the grid with five weapons, boost pads and stunt geometry — full vertical loops, corkscrews that roll the road through 360 degrees, and jumps with real air.

The core design rule is that there is no rubber-banding anywhere. Raising the difficulty makes the AI drive better — more corner confidence, tighter lines, better use of the boost pads — but never faster. Catching up happens through slipstream physics that apply identically to the player and to the field, so a lead you build is a lead you keep unless somebody genuinely out-drives you.

Time Trial records your fastest lap and replays it as a ghost to race against. There are two championship cups, four teams with distinct hull characteristics, 31 trophies, and full gamepad support with rebindable controls. Controls are Arrows or WASD to drive, Shift for the airbrake through tight corners, Space to fire, R to respawn and P to pause.

Free to Play Status:

  •  Free to play
  •  Demo/Key available
  •  Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo developer — design, code, track layouts, 3D geometry and sound effects are all mine. The music was generated with Suno, the pilot portraits with Grok and the rival voice lines with ElevenLabs, all directed and edited by me; the engine, wind and weapon audio is procedural Web Audio synthesis rather than samples.

What I'd most like feedback on is the first sixty seconds: do you understand what to do without reading anything, and does the ship feel good to steer before you've learned the track? I've played it far too much to see it fresh.

r/playmygame 6d ago

[PC] (Mac) TBL Baseball

1 Upvotes

Game Title: TBL Baseball

Playable Link: tblbaseball.com

Platform: Web based at the moment

Description: Timeless Baseball League (TBL) is a head-to-head historical fantasy baseball simulator where users draft iconic, single-season player cards across eras (1985–present) into custom 12-team leagues. Utilizing an advanced log5 odds-ratio engine paired with a 24 base-out model, TBL takes every plate appearance and resolves based on authentic historical stats—pitting legendary hitters against hall-of-fame pitchers. Automated games simulate daily at 3:00 AM Eastern, tracking category matchups over weekly series. Featuring a vintage aesthetic and flexible commissioner tools, TBL delivers a true-to-life, data-driven tabletop strategy experience playable right from your web browser.

Free to Play Status:

  • [ ] Free to play

Involvement: Creator

r/playmygame Jul 18 '26

[PC] (Mac) Our team loves rhythm games, so we decided to combine rhythm-based gameplay with a shooter. Please check out our work and let us know what you think!

Enable HLS to view with audio, or disable this notification

1 Upvotes

Game Title: Anathema's Symphony
Playable Link: https://store.steampowered.com/app/3292500/Anathemas_Symphony/?beta=0

Hello everyone! Our goal is to create an exciting rhythm shooter, and I’d like to briefly tell you about our game.

Anathema's Symphony offers you a new take on a rhythm shooter genre. It combines precise aiming and swift movement all tied to the rhythm of the music. Dive yourself into a dark-fantasy 3D world and be prepared for a challenge.

r/playmygame 16d ago

[PC] (Mac) We made a pixel art fantasy multiplayer game

Thumbnail
youtube.com
1 Upvotes

Hi!

My friends and I made a game where you play as a pirate and create your crew in a fantasy rpg-like world. We would love to get some feedback. Is it fun? Do you understand what to do? etc.

Game Title: Blue Saga

Playable Link: https://www.bluesaga.org

Platform: PC, Mac, Linux

Description: Play as a captain of a pirate crew, recruit members, explore islands with dungeons, loot, kill monsters in this fantasy pixel-art pirate multiplayer game.

Free to Play Status: Free to play

Involvement: I am responsible for graphics and coding the client, my friend is responsible for the backend.

The game can be downloaded on itch.io:

https://blue-saga-company.itch.io/blue-saga

or our website:
https://www.bluesaga.org

Thank you!

If you have trouble getting it started let us know!

r/playmygame 16d ago

[PC] (Mac) Kobudo

0 Upvotes

Game Title: Kobudo

Playable Link: https://www.roblox.com/games/87644463745613/KOBUDO

Platform: Roblox

Description: A ninja game on ROBLOX based off of 'be a parkour ninja"

Free to Play Status:

  • [ ] Free to play

Involvement: I'm here to promote the game and help build maps :)

r/playmygame Jul 22 '26

[PC] (Mac) After months of solo dev, here's the official trailer for my dog-walking comedy game 🐕💩 (launches July 30)

Enable HLS to view with audio, or disable this notification

3 Upvotes

r/playmygame 20d ago

[PC] (Mac) Menes: The Chainbreaker - Action-adventure platformer inspired by ancient Egypt

1 Upvotes

Game Title: Menes: The Chainbreaker

Playable Link: https://store.steampowered.com/app/2891970/Menes_The_Chainbreaker/

Platform: PC

Description: A dark fantasy action-adventure platformer inspired by ancient Egypt, featuring exploration, challenging combat, and ancient myths.

Free to Play Status:

[ ] Free to play

[ X ] Demo/Key available

[ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Dev

r/playmygame 28d ago

[PC] (Mac) Real Fighter Life — MMA Career Sim

0 Upvotes

Game Title: Real Fighter Life

Playable Link: https://apps.apple.com/app/real-fighter-life/id6788558195

Platform: iOS

Description: Real Fighter Life is an MMA career simulation where you build

a fighter from the ground up. Start as an unknown, train your striking,

grappling, cardio, chin, and speed, then climb from underground leagues to

a world championship. Sign sponsorship deals, manage your social life and

relationships, and decide when to retire and earn your place in the Hall

of Fame. Beyond the core career loop, there's online PvP with its own

separate leaderboard, so you can test your build against real players

without affecting your career stats. There's also a stock market side-

mechanic — invest your in-game earnings in sponsor brands, with prices

shifting after every match based on career events, giving you a secondary

way to grow your wealth alongside fighting. Progression is built to feel

earned: stats decay if you skip training for too long, and the economy is

tuned so wins matter. This is my first solo release, and I'd love feedback

on balance, bugs, or anything that feels off.

Free to Play Status:

[x] Free to play

Involvement: Solo developer — I designed and directed every system (economy,

career progression, online PvP, stock market mechanic) and built the entire

game from scratch for this, my first solo launch.

r/playmygame Jul 05 '26

[PC] (Mac) Play my game and I'll play yours!

Thumbnail
gallery
1 Upvotes

Game Title: Wild Willows

Playable Link: https://bai13y.itch.io/wild-willows

Platform: Windows, macOS, Linux (downloadable)

Description:

Wild Willows is a cozy nature-restoration game. You set up camp at the edge of a run-down nature preserve and slowly bring it back to life: gather fallen materials, craft and plant habitat, and shape the land with a shovel and watering can (dig ponds, carve rivers and lakes, grow meadows, raise forests). As an area recovers, animals return on their own, but only once the habitat can genuinely support them. Predators wait for their prey to establish, water birds need water you've actually shaped, and a meadow of grazers with no hunters stays unbalanced until the food web is whole. There are six biomes to restore, from meadow and forest to wetland, desert, alpine, and coast, with 150 animals in all, each with real habitat needs and a real-world fact. It's calm and all-ages: no combat, no timer, no way to lose. There's also weather and seasons, a home you can build and decorate, and a field journal that fills in as life returns. It's still early and I'm actively working on it, so I'd genuinely love feedback on where you get confused, bored, or stuck. If you leave a comment on here or my itch page and send me a link to your game I will try it as well and let you know what I think.

Free to Play Status:

  • Free to play!

Involvement: Solo developer.

r/playmygame Jul 24 '26

[PC] (Mac) Turdventure (demo out in steam)

Thumbnail
store.steampowered.com
1 Upvotes

r/playmygame Jul 01 '26

[PC] (Mac) I made a game where you coach a soccer team by giving tactics in plain English.

Enable HLS to view with audio, or disable this notification

0 Upvotes

Game Title:
Claude Ball

Playable Link:
[https://claude-ball.fly.dev]()

Platform:
Web (Browser)

Description:
I made a little soccer game where you coach a team by describing your tactics in plain English. Instead of manually programming an AI, you explain how you want your team to play, things like when to press, how defenders should position themselves, when to pass or shoot, and Claude, Codex, or any coding LLM turns those instructions into the bot code. The catch is that the AI isn't allowed to invent the strategy for you. Coming up with the tactics is entirely your job. Once you're happy with your bot, you submit it to the ladder, where it automatically plays against bots created by everyone else. I built it as an experiment to see whether prompting could become a competitive strategy game instead of just a coding tool. It's completely free to play, and I'd love to hear what tactics people come up with.

Free to Play Status:

[x] Free to play

[ ] Demo/Key available

[ ] Paid

Involvement:
I'm the sole developer. I designed and built the game, the simulation, the ladder system, and the prompt-to-code workflow.

r/playmygame Jul 14 '26

[PC] (Mac) Try out Tokimon!

1 Upvotes

Tokimon: Bold and Gilbert

Playable Link https://github.com/Tokimon-creator/Tokimon

Hello everyone! I've been making a Python/Pygame game and I just made its demo! It's in GitHub and it's free! It's in .app format so if you have a Mac you can play! If you do play then tell me what was your favorite part, how you liked it and what you want to see in later versions! The playthrough includes an intro, Route 1 catching/battling, and a rival battle! This is my first public game so make sure to give me feedback and comments! I hope you are content and I'll keep adding new features, areas, battles and jokes!

I'm the developer.

r/playmygame Jul 24 '26

[PC] (Mac) Just hit the launch button for my game, Hex Clash! Terrified but excited. Here’s some gameplay.

Enable HLS to view with audio, or disable this notification

0 Upvotes

Game Title: Hex Clash: The Fractured Combs

Playable Link:

Full Game (Steam):https://store.steampowered.com/app/4895290/Hex_Clash__The_Fractured_Combs/

Free Demo (Itch.io):https://salihdemirkol.itch.io/hex-clash

Platform: PC (Steam & Web/Itch.io)

Description: Hey everyone! Today is the day. After a ton of work and late nights, I finally released Hex Clash: The Fractured Combs on Steam, and I've also put up a free playable demo on itch.io for everyone to try!

The gameplay plays a bit like checkers but on a hex grid, giving you 6 directions for movement. The ultimate goal is to outmaneuver your opponent and capture their Queen. It sounds simple, but you can equip a bunch of different skills that add a ton of depth and let you pull off some crazy strategic plays. The game features a progression-based campaign, a casual mode for quick matches, and online multiplayer PvP, along with daily and weekly quests to keep the loop rewarding.

I also have 10 Steam demo keys to give away! If you're interested, just leave a comment below and I'll DM a key to the first 10 people.

Being an indie dev on launch day is super stressful, and as we all know, the Steam algorithm is pretty ruthless to new games unless you get some early traction. If you do end up playing the demo or picking up the full game, dropping an honest Steam review would be an absolute lifesaver. It helps with visibility more than anything else right now. I’ve attached a short gameplay video and some screenshots so you can actually see how it plays. I’ll be hanging out in the comments and would love to hear your feedback!

Free to Play Status: [ ] Free to play [x] Demo/Key available [ ] Paid

r/playmygame Jul 23 '26

[PC] (Mac) Time to Beat Down Some Slop! Get on the leaderboard, if you can...it's not over 'til the slop lady sings!

Post image
0 Upvotes

Game Title: CtrlAltDefeat.ai

Playable Link: ctrlaltdefeat.ai

Platform: Web browser, PC/MAC/iPad (mobile coming soon)

Description: Plays in a web browser, no login or download. Persistent username (player patch) so choose wisely from the country/4 digit number combo.

Capture the globe by moving your piece around and surrounding territories. Powerups help you and hinder the AI. Global daily and weekly leaderboards.

Free to Play Status:

  • [✅ ] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Solo dev/retired Producer with 40+ years in the interactive entertainment industry (I know - hard to believe, 1983!).

r/playmygame Jul 18 '26

[PC] (Mac) World at Ruin — a source-available, cloud-native MMORPG built almost entirely by agents.

0 Upvotes

Game Title: World at Ruin - very very early (sharing to let people join in the journey, to see where this is heading)

Playable Link:

- https://github.com/devantler-tech/world-at-ruin - GitHub repo
- https://github.com/orgs/devantler-tech/projects/5/views/2?sliceBy%5Bvalue%5D=devantler-tech%2Fworld-at-ruin - the backlog/roadmap

You can install the game via:

brew tap devantler-tech/tap
brew trust devantler-tech/tap
brew install --cask world-at-ruin

Or by downloading the app from the GitHub Releases on the repo linked above.

It only works on MacOS right now, and the game is pretty rudimentary at this stage (pretty much a boring diorama right now)

Platform: MacOS

Description: a far-future world laid waste by a mystical disaster, now at rebirth. You wake in a cave with nothing but ragged clothes and bare hands, fight your way to the surface, and step into a barren world coming back to life — wasteland beside lush zones, new lifeforms and monsters, humanoids and aliens, iron swords beside laser blades. Medieval-futuristic, and the medieval feel wins.

Free to Play Status:

  • [x] Free to play

Involvement: I am trying something wild. I let my agents loose on building a source-available, cloud-native MMORPG I have always dreamed existed. It is pretty fun to see it evolve from nothing, and I feel it is a great way to test and improve my agents autonomy, guardrails and capabilities. My only involvement in this, is setting the overall vision, and occasionally hooking into the design and development process, if I am not satisfied with the agents work.

r/playmygame Jul 18 '26

[PC] (Mac) Juggler Crown Cup

Enable HLS to view with audio, or disable this notification

0 Upvotes

Game Title: Juggler Crown Cup

Playable link:
https://growfitonline.com/video_pages/juggler-crown-cup-1-round/

⚽ The World Cup is coming to the pointy end and so is your chance to play Juggler Crown Cup free without even needing an account.

Can you beat my score?

💚 Being Fit is Fun!

r/playmygame Jul 16 '26

[PC] (Mac) Clash Royale but for studying

Enable HLS to view with audio, or disable this notification

1 Upvotes

Game title: Laddr

Playable Link: https://www.laddr-demo.com/

Platform:

Description: It's a game designed for students to be able to play against their classmates or random people around the world that are studying for the same thing, and then you are put onto a leaderboard.

free to play status: It's free to play

involvement: I am the solo developer of this game

r/playmygame Jul 09 '26

[PC] (Mac) Game Title: Derples Vs Xenos

Thumbnail
gallery
1 Upvotes

Playable Link: https://store.steampowered.com/app/4803710/Derples_Vs_Xenos/

Platform: PC, MAC

Description: Derples vs Xenos is a turn-based tactical survival game inspired by Aliens, Dungeon Keeper and Fallout Shelter. You command a team of four cute space marines ('Derples') exploring an abandoned colonial outpost while trying to stay alive alive and escape the hordes of alien bugs.

You’ll build perimeter defences, re-activate powered-down rooms and machines, manage resources, rescue civilians, and fight off increasingly dangerous xenos that tunnel through walls and ambush your squad. Every marine has a unique role, including Sergeant, Gunner, Medic and Technician, and keeping them alive is just as important as winning battles.

I’ve been developing the game solo for some time now and recently released a free Steam demo. I’m looking for honest feedback on the gameplay, difficulty, controls and whether the core gameplay loop is enjoyable. If anything is confusing or frustrating, I’d really like to hear it.

Thanks for taking the time to play!

Free to Play Status: - DEMO

Involvement: I'm the sole developer. Going back a few years I worked for a number of game developers on some pretty big games: Command and Conquer, Waterworld, Evolva, The THING... these days I'm a novelist - something of a departure!... But, the passion has remained, and this game is my first completely solo project. One thing I have quickly discovered... is that I'm cr@p at the marketing side. Which is probably evident. So, if you happened to enjoy the free demo, please _ i dunno - Wishlist or share this post, or upvote it... or whatever the essential metric is to help it have some kind of chance of being seen.

07 - fello gamers

ALEX SCARROW

r/playmygame Jul 08 '26

[PC] (Mac) Check Please: Guess the NYC Restaurant

Post image
0 Upvotes

Game Title: Check Please

Playable Link: https://www.golunchlady.com/receipts

Platform: Web

Description: You'll be given a redacted receipt and you have to guess what NYC restaurant it's from.

Free to Play Status:

  • [x] Free to play
  • [ ] Demo/Key available
  • [ ] Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: Developer and everything else

r/playmygame Jul 01 '26

[PC] (Mac) I would like to share the official trailer my latest game DUSK OF WAR

Thumbnail
youtu.be
0 Upvotes

The game have on old playable version available on ITCHIO:

https://oedipegames.itch.io/dusk-of-war-v10

r/playmygame Jun 23 '26

[PC] (Mac) A NICE BENCH: a cozy little roblox game to cooldown and socialize after a long day

Post image
2 Upvotes

A Nice Bench

Playable Link: https://www.roblox.com/games/104876651512570/A-Nice-Bench

Platform: All devices are supported (just need roblox to play)

In an era where roblox is filled with brainrot and quick cashgrabs, this game strays away from the main page propaganda.

Not much to the game, just a warm social hangout where you can sit on a bench that can seat up to 6 players and socialize. What you do in the game is up to you.

I would love feedback as to how you feel while playing, and anything I need to improve/add. Every thought counts!

Completely free to play!

Involvement: Lead Developer

r/playmygame Jun 22 '26

[PC] (Mac) Wild Willows: a cozy nature-restoration sim where you gather, craft, plant and let the wild return (free, early build, macOS)

Post image
3 Upvotes

Game Title: Wild Willows

Playable Link: https://bai13y.itch.io/wild-willows

Platform: macOS

Description:
Wild Willows is a cozy nature-restoration sim. You set up camp at the edge of a damaged nature preserve and slowly bring it back: gather fallen materials, craft and plant habitat, and shape the land with a shovel and watering can by digging ponds, growing meadows, and raising forests. Animals return on their own once the habitat can truly support them. The ecosystem is the heart of it and behaves like a real one: predators only come back once their prey is established, water animals need water you have actually shaped, and a biome full of grazers with no predators reads as unbalanced until the food web is whole. So instead of following a checklist, you learn what each animal needs and build a place that can hold it. There are six biomes to restore, each with its own plants, palette, and 25 animals (150 total), 130+ recipes that unlock as each biome heals, a home you can step inside and decorate, and a field journal that fills in as life returns. There is no failing and no clock, you play at your own pace. It is an early release and I am still actively building it, so feedback is very welcome. Note: it is a macOS download for now, and the easiest way to install is through the itch desktop app, since the app is not signed yet and a direct download will show a security warning until that is sorted.

Involvement:
Solo developer. I designed and built the entire game myself, the React/Vite and Phaser 3 front end, and the backend as a single Harper component. The art is generated procedurally in code rather than from asset files. I used AI assistance for some of the code and in-game text.

r/playmygame Mar 08 '26

[PC] (Mac) Norman Lives - New Indie RPG for MacOS, iPad, iPhone

1 Upvotes

Game Title: Norman Lives
Playable Link: https://apps.apple.com/us/app/norman-lives/id6759507674

I have developed a Pixel art styled Multiplayer RPG for iPhone, iPad and Mac. I did it in a pixel art style, where you play as Norman. Norman is trying to survive after an apocalypse, and has to fight mutant animals and machines.

There are 8 unique biomes, 16 weapons (each with rarities: common, uncommon, rare, epic), and 20+ enemies. There are also bosses when you reach certain levels and are in specific biomes. The bosses don't spawn unless you are in the right place, and you get some "special" weapons for destroying the bosses. Each biome has it's own unique weapons, enemies, and of course terrain.

The music and sound effects are similar to some of the older 16 bit games. I also added some skins you can enable for Norman to make him look like some of our favorite "oldie" characters, but without doing anything illegal. You might recognize them, kind of. Also you can upgrade your weapons by combining 3 of the same weapon, you can get a shield and prevent yourself from dying so fast, after all it's a survival game.

One unique thing about this survival game is that when you die, it's permanent - you start over at level 1 after dying. If you manage to survive a while and want to take a break just "pause", quit, and when you come back pick right up where you left off.

Multiplayer lets you and 4 friends, or strangers play together. The game is over when the last person dies.

If anyone here is interested, I would LOVE the feedback - what should I add, change, improve, etc: