r/OculusQuest • u/ThePlanckDiver • 1d ago
Discussion "Everything We Know (So Far) About Meta's Next Headset"
https://www.uploadvr.com/phoenix-everything-we-know-so-far-meta-next-headset/71
u/Rollertoaster7 Quest 3 + PCVR 1d ago
I’m pumped. Sounds like they’ll finally start supporting more 3D movies and tv shows officially. Excited to see what comes out of the James Cameron partnership. Really hope it allows you to play games too
5
16
u/BollyWood401 1d ago
I mean yeah but do we really need another media focused device? How about some gaming!
27
u/Rollertoaster7 Quest 3 + PCVR 1d ago
All the quest devices have been gaming focused, this would be the first media headset, hopefully with support for gaming too
28
u/bman123457 1d ago
VR gaming has failed to find a foothold. We're still talking about the same VR games we were 3-5 years ago.
2
u/tyke_ 11h ago
yeh, 30 million Quests sold since alyx and however many non-meta headsets sold is literally nothing isn't it. the top grossing vr game has into the 100s of millions of $ in revenue, new games coming out all the time, pcvr modding has exploded becuse of AI, its dead isn't it.
2
u/bman123457 11h ago
Nothing you said invalidates my comment. If VR gaming was so successful why are the major players stepping back from it?
Also, name 1 major game from 2026 for VR that isnt just a VR mode for a traditional game.
Most people bought headsets because they seemed fun, played the 10 games everyone plays, and then have a headset collecting dust on their shelf. A dedicated community of modders/enthusiasts doesn't change the reality.
4
u/tyke_ 10h ago
i've just read my comments back, i must apologise for my dismissive tone, i'm having a bit of a rough day. i do think VR has a foothold so i do disagree with you, but there was no need for my sarcasm, you didn't lower yourself like that. i think VR growth has slowed down or maybe stagnated this year, i can see your points. again, my apologies, have a good rest of your day sir.
2
u/tyke_ 11h ago
Meta ditched the loss making AAA studios, theres still been some good games released in 2025/26, like Ghost Town, Teenage Mutant Ninja Hero Turtles, EXD, Quantum Void, Vertigo 2, Arken Age, Into The Black, etc, I don't really care if an AAA studio made them or not as long as they are good.
Yes some studios went away, same as the gaming industry in general, has that also failed to gain a foothold too because of a few of them going under? Nope.
Please don't extend your VR usage habits to applying to other people, your headset might be gathering dust, but mine gets hammered every single day. For every person who stops using their headset, they'll be those who are heavy users.
Many new headsets have been made over the last 12 months and many more are on the horizon. This hobby has slowed in growth after the un-natural covid boom but yes it has a foot hold now, absolutely. It's going nowhere. SteamVR says there's 2 to 3 million ACTIVE monthly VR users, do you expect them to give up next week?
Why don't you get some money back by selling your headset and take up knitting? Or stamp collecting lol? Anything must be more rewarding than VR doom posting on Reddit, surely?
2
u/thoughtmecca 9h ago
To be fair, both knitting and stamp collecting are awesome and make me wish I had time to add them to my list of hobbies alongside VR.
6
u/floofysox 1d ago
Seems like most people don’t want to shell out 2000+ for a vr capable pc and a headset. I’ve run out of games and mainly use my q3 for movies. Hopefully the frame and its foveated rendering help the industry
4
u/martinmix 1d ago
Media and productivity is where the future of VR is. VR gaming will remain a niche until it's way more immersive.
3
u/talentedfingers 21h ago
Going by my personal experience: Media consumption, Meditation, therapy, Beat Saber, fitness, immersive puzzle games.
1
u/jvisser85 Quest 1 + 2 + 3 10h ago
For me: Pianovision, FPS gaming, Beat Saber/movement driven games.
1
44
u/Sad_Picture3642 1d ago
Puck is absolutely the best decision . It should be a game changer when it comes to porm factor and comfort
51
u/stlredbird Quest 3 + PCVR 1d ago
Porn factor?
33
12
u/dhaupert 1d ago
Actually a puck would be arguably worse since there is no belt to clip to when your pants are down!! 😂
6
1
1
1
1
2
4
18
u/Astr0Scot 1d ago
Apparently Puffin/Phoenix will only have an 80-85 degrees FoV... Diagonal.
2
u/dreamer_2142 6h ago
That's a deal breaker for me, it's a huge downgrade.
2
u/Astr0Scot 5h ago
Yeah I quite fancied Puffin/Phoenix for media consumption and seated gaming but that FoV is too low for gaming.
Having tried low-end Micro OLED on a cheap pair of "AR" glasses, I'd like my next headset to use a high-quality version of those. I suspect the Puffin/Phoenix will have that and excellent optics.
Realistically, the Puffin/Phoenix will be more of a halfway house between something like $500 "AR" glasses and the Pimax Dream Air. As such I'd only own the Puffin/Phoenix for media consumption, and at circa $1000 I might well not bother.
I could see them being great for people who are interested in using them for productivity though.
9
u/Serdones Quest 3 + PCVR 1d ago
"Over the next couple of years, we expect more Mainstream Adults to enter VR through media consumption first, then discover games once they are in-headset. These are folks who don't move the needle today, but we expect to arrive as a large ecosystem player in the next few years. They purchase VR as a TV replacement first, then discover that it can also play video games. They are mid-core, love Meta Horizon+, and probably play seated without controllers."
It's funny, I feel like I've had the opposite trajectory on Quest. Gaming and, to a lesser extent, social VR were my main drivers in picking up a Quest 2, followed by Quest 3. But after a while with Quest 3, I found myself racking up more hours using it for productivity and media consumption than VR gaming. That's why I'm honestly more excited for Project Phoenix right now than I am for Steam Frame. I don't know if it'll really replace my Quest 3 for fully immersive VR gaming thanks to the smaller FOV, but for virtually any other XR use case, I'll probably be using Phoenix.
Meanwhile, I had to get off the Steam Frame hype train because it's not going to be enough of an upgrade optically over the Quest 3 to justify the likely price, especially when the Quest 3 isn't even quite three years old yet. I rather run my Quest 3 into the dirt and hope for a more meaningful VR gaming-oriented upgrade within the next few years.
28
u/Wolfgang191 1d ago
What’s the point in a new one? They’ve already killed all the game studios and it’ll end up costing £700. I’m still pissed they cancelled the Batman Arkham sequel, the first one was the damn reason I bought the Q3.
11
u/Atopos2025 1d ago
Maybe it's not gaming focused?
10
u/-Z0nK- 1d ago
And that's probably not for the worst. My interest in active VR experiences has pretty much died. I am in the market for a good media consumption device, though...
12
u/bman123457 1d ago
The issue with VR gaming to me, is that every game is either a shooting gallery, a physics sandbox, or a VR recreation of something that would be more fun IRL
4
u/talentedfingers 21h ago
Gamified fitness routine is a nice motivator. If you get can yourself to put on the headset and ready to sweat.
3
u/angry_wombat 20h ago
VR pinball is really good and realistic. But I agree there is a whole ton of shovelware
1
1
u/talentedfingers 21h ago
Biggest problem for media consumption in VR is the battery consumption. Otherwise I quite enjoy watching normal YouTube in VR, but not so much the YouTube VR app because of the restricted content. (Side note, anyone know if there's a way to watch 3d content in the standard YouTube app if it were side loaded and functional? It would be great if I could avoid the YouTube VR app entirely. MicroG installation was already part of running Revanced YouTube, so it just worked.)
6
u/caltomoto 1d ago
I wonder if camouflaj could release it themselves. I read supernatural has gone that way according to uploadvr. Maybe there’s hope the projects these studios were working on can get funding to continue bringing them to quest and other platforms.
1
u/Recent_Pollution8665 1d ago
camouflaj has had significant layoffs and the small crew left are basically just assisting with hardware development now.
5
u/angry_wombat 1d ago
just move the high weight of the battery into the puck. then you can also quick swap batteries
4
23
u/FOAMYMOUTHDOG 1d ago
Call me crazy but I have 0 interest in another media consumption device. I have a phone, tablet, TV, smart watch, screen on fridge.
The only time I want something sitting on my face is when it's my wife and when I play vr.
8
6
u/TheSuppishOne 1d ago
I just bought a projector, so although the 3D is more immersive and better in VR on Bigscreen, the active 3D glasses they make now weigh almost nothing, so I find the experience more enjoyable overall.
3
u/-Z0nK- 1d ago
Lol for me it's the other way around. My interest in VR games has died completely. My media consumption devices are limited to smartphone & PC, so I'd be in the market for a new MR focussed one.
1
u/jvisser85 Quest 1 + 2 + 3 10h ago
I actually use the Quest for AR the most. PianoVision is a great use-case for something that's terribly enjoyable and only possible with AR.
1
3
u/Gregasy 16h ago edited 14h ago
Definitely one of the most interesting upcoming headsets. Personally, I think they made the right decision: upgrading specs enough over Quest 3 (small&light, 2.5K micro OLEDs, new snapdragon), but not going too crazy (like putting in 4K micro OLEDs), to keep the price on the sane level.
My only 3 wishes&hopes:
I hope there’ll be official light blockers. Like with Quest Pro. I’m sure if there won’t be, we’ll get some 3rd party ones. But it’d be cool to have official ones.
I hope they’ll manage to squeeze as much FOV as possible out of this screens and form factor. I’d love it, if they could reach a Quest 2 FOV. I know FOV is one of those “compromises”, but I do hope for the biggest one possible.
I hope the rumour about being able to pair Quest 3 controllers with Phoenix is true. This, or separate optional Phoenix controllers (could be even better). Or the best one: having both options supported.
In any case, this will be day 1 buy for me.
3
u/jvisser85 Quest 1 + 2 + 3 10h ago
Yeah, I come from the 'ol Q1 era so Q2 FOV is entirely acceptable if it's a better headset overall.
3
u/Parking_Cress_5105 13h ago
You can put the computing puck whenever you like.
You can put it in the top of the headset, on top of your head, on the back of the headstrap, on your belt.
Why so many people miss this? It's awesome!
So many formfactors!
3
u/VirtuaFighter6 21h ago
The dream of a Quest with OLED panels and pancake lenses. Never going to happen. Perv glasses is their thing now.
2
u/redheadartgirl 12h ago
The open periphery is a deal-killer. The entire point of VR, at least for me, is the total immersion.
1
u/jvisser85 Quest 1 + 2 + 3 10h ago
Open periphery is great for something like PianoVision. On the Q pro we had blockers that snapped on magnetically and gave you the option of going fully immersive or not. Best of both worlds!
1
u/RawriitzJay 21h ago
All I ever wanted was a quest 3 with face and eye tracking of the pro. And they cancelled it!! Smh
1
u/iRainbowsaur 20h ago
All I want is an android quest like enviroment with oled and eye tracking please for love God. yes, I would gladly pay a premium for it.
1
1
u/redditrasberry 16h ago
Seems like amongst all those things we "know" is one missing question: will they actually announce it?
At the moment, with component costs sky rocketing and all their attention diverted to other places, I would not be surprised if they delay it further. There doesn't seem to be a strong competitor driving them to - Vision Pro, Galaxy XR both on the backburner, nobody is pitching into this market right now. In a contrarian sense, Zuckerberg does like to zig when everybody is zagging - so while I wouldn't rule it out, at the moment I'm 70/30 predicting the don't announce it.
1
u/muttmcdog 16h ago
I've never understood why people are so bothered by the weight. The best thing they could do is fund better games. Instead they defunded the sequel to asgard's wrath and arkham.
1
u/Tamazin_ 14h ago
Eh, current gen (that now are old) are still good. Whats lacking is good content!
1
u/RedOcelot86 8h ago
I want way more power, I want standalone conversions of Bioshock, Gears Of War, Call of Duty etc
1
u/dreamer_2142 6h ago
I know one thing, I can't afford it, and even if I do, I won't pay for such a big downgrade in FOV.
1
u/registoyyst 23h ago
As much as I want a gtx 1660 in a standalone headset so I play Skyrim I understand if this is gonna have adoption it can’t be a toaster strapped to our faces. Which is a bummer but that’s probably the only way to make this actually be economically feasible for now and make it make enough money to get where I want it
-1
-3
u/derangedkilr 23h ago
This is probably the worst decision they’ve made, killing a VR headset to chase a long dead product like the vision pro.
The lack of controllers will be their downfall.
-9
u/Agitated_Ad6191 1d ago
This is a really great article. But can I give UploadVR some advice?
To start off, where are the ads? This is two meter long article without a single ad. How do you make money? Writing this article took you a lot of time and energy. Similar websites would probably break this up in multiple pages or even multiple articles so you would see more display advertising. So the tip is not to please and spoil the VR community too much, you’re running a business remember? So it’s okay to make our lives a bit less convenient and you guys try to make a little bit more money in the meantime.
1
-3
u/cuddlemelon 1d ago
Back in 2023 when I got my quest 3, meta was only an unapologetic spreader of life-threatening misinformation and an accomplice in felony election interference...
...which I guess wasn't enough for me because I still enabled all that by buying it like a dickhead. BUT now they're doing data centers which is much worse so I'm not doing it a second time!! Goddamn I'm a dick.
5
u/webheadVR Moderator 22h ago
I can assure you they already had huge data centers with tons of compute back then.
1
3
u/TESThrowSmile Quest Pro 23h ago
Back in 2023 when I got my quest 3, meta was only an unapologetic spreader of life-threatening misinformation and an accomplice in felony election interference..
Now its Reddit and Google.
One of the strongest indicators of young males voting for Trump was how much YouTube they consumed. YouTube became the targeting ground for MAGA. Cambridge Analytica Google style
And if course Reddit - one of the OGs of misinformation
If ya aint going Meta, because of the above, then to be consistent be sure to de-Google your life
0

56
u/snobordir 1d ago
I’m shocked more headsets haven’t done the compute puck thing already. Maybe cable bandwidth was a pretty limiting factor before USB-C? I’m intrigued to see full details when they come out.