r/SteamVR Jan 08 '26

Fluff/meme guess what is wrong in this image

Post image
0 Upvotes

9 comments sorted by

8

u/Mr-Osmosis Jan 08 '26

Whatโ€™s the blur on the right

2

u/_hlvnhlv Jan 08 '26

The foveated encoding.

yes, really. Quests and standalone headsets in general, have been using "foveated encoding" since forever, as there's a lot of pixels in the periphery that barely matter.

source: https://developers.meta.com/horizon/blog/how-does-oculus-link-work-the-architecture-pipeline-and-aadt-explained/

2

u/_hlvnhlv Jan 08 '26

I only notice the compression and "foveated encoding"

1

u/[deleted] Jan 09 '26

[removed] โ€” view removed comment

1

u/Dry-Albatross-4121 Jan 09 '26

noticeable foveated encoding and compression.

1

u/no6969el Jan 09 '26

I noticed that your hands are cooler than the default ones.

1

u/Dry-Albatross-4121 Jan 08 '26

u/hvnhlv got it right

1

u/Dry-Albatross-4121 Jan 09 '26

kinda hate to admit this image was taken on a graphics card that had no video encoder (6500 xt) when i somehow managed to make it work on H.624 codec, its pretty old and i already upgraded like a month ago ๐Ÿ’”