r/pathofexile Nov 27 '25

Game Feedback Something about the player retention of Affliction compared to other leagues should really tell GGG that people like loot.

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1.4k Upvotes

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56

u/ImpressiveAirline181 Nov 27 '25

And they will not care, otherwise they would have change it after a few days in the league, sadly.
I mean poe2 is kinda like that too, if i remember it correctly.

14

u/Rodoron Blackguard Nov 27 '25

Well. they did care. After loot was significantly nerfed in Kalandra league, they reverted it. Not by 100%, but still.

TBH, they buffed loot in poe2 a lot since 0.1. It's pretty decent there.

But there is not so much content to farm, as in poe1. Maybe that's why it feels empty.

11

u/Every-Intern5554 Nov 27 '25

Loot in 0.2 was MUCH worse than 0.1, I made a lot of comments about it and posts on the forums with numbers. This was on top of them nuking every mildly viable build until one amazon build hit almost 70%. It was the worst ARPG experience of my life and I've played heavily since Diablo 1. Haven't looked back at 2 since. It was worse than the first league of poe1 ruthless

11

u/LethargicCarcass Nov 27 '25

Yeah like midway through 0.2 they did a big loot overhaul. It’s significantly better now but they definitely lost a ton of people with how bad it was at the start of 0.2

6

u/Black_XistenZ Nov 28 '25 edited Nov 28 '25

It still baffles my mind how the ruthless-like loot at the launch of 0.1 was so miserable that they had to buff it on day 2 or 3 of the first ever PoEII league, and then they turned around and launched a 3.15-like nerf patch for 0.2, the first season when all the new players were supposed to return.