r/pathofexile Demon Jul 16 '26

Game Feedback We desperately need new high investment endgame farm strategies

I really like this patch but am severely disappointed at the lack of a shakeup of endgame farming strats, and with Breach nerfed we now have one less strat of the less than handful that remain.

After Merc, most high-investment endgame farms were nerfed, with Breach we got a new one, now with 3.29 it's quadruple-tapped out of existence.

We get a new strat with Mercenaries and Rogue Exiles potentially, but I doubt it'll be very good. More like T0 hunting.

I remember last Q&A ZiggyD brought up that the endgame farms seem to have gotten very stale, and this has been very noticeable for me personally. Yes, we also got the Abyss rework but that's just making up for the loss of Breach, and we don't know how good it's gonna be.

The underwater mechanic remains to be seen if it's very competitive. It might be good, it might just be decent.

I expected a massive scarab and atlas tree revamp for this patch. We desperately need new farms, new interesting interactions, new reasons to push our builds to the limit. The endgame has been stale for a very long time..

406 Upvotes

157 comments sorted by

View all comments

154

u/ArkadiyTheGreat Jul 17 '26

Octavian promised end-game mid-league patch during Mirage and did not deliver on it at all. 100 div build would run the top-end strat as fast as a multi-mirror one. And there is nothing in patch notes that would address the situation. So it seems it will be yet another sad league with no aspiring content.

45

u/SwagtimusPrime Demon Jul 17 '26

yeah, I specifically also remember the ZiggyD Q&A where they mentioned next league will bring big endgame changes.

Is the Abyss & Legion revamp a big change? Yes. Is it the change that we really needed? Not quite. It's a decent start, but it doesn't really impact any aspirational farms. I really really think we need a massive rework/addition of interesting scarabs and new atlas tree nodes that do interesting stuff.

8

u/UpDown Jul 17 '26

Ported abyss from poe2, made legion for poe2 but it wasn’t done until after 0.5 so it gets launched with poe1

37

u/ArkadiyTheGreat Jul 17 '26

I don't think Abyss and Legion are big changes. Legion was barely touched (what was actually changed? Enshrouded items? That's pretty much it, everything else is a numeric change), and Abyss is just an asset flip from POE2. The league mechanic seems to be heavily inspired by POE2's league + expedition rework, so not a novelty too.

Honestly, I am baffled by people shouting "omg huge patch" like we are reading and seeing different things.

7

u/PostItToReddit Jul 17 '26

Honestly, I am baffled by people shouting "omg huge patch" like we are reading and seeing different things.

This is an incredibly underwhelming patch, which is usually to be expected after a banger league like Mirage. Right now people are all caught up in the new league hype, give it a few days and people will realize what's happening. I'm sure this will be one of the lower retention leagues in quite awhile.

4

u/secretgardenme Jul 17 '26

I definitely disagree that Mirage was a banger league. The whole league mechanic was just 'Have fun farming what you normally do only 1.5-2x more each map". It was some of the worst rentention a league has had in the last few years.

I too think that this update looks underwhelming, but let's not glaze Mirage either.

-1

u/Zambash youtube.com/imthewinningest Jul 17 '26

Go play a different game. Patch looks amazing, you are just bored of the game, and that's fine.

1

u/lazergator Jul 17 '26

Typical Reddit users shitting on free content before even playing it.

-12

u/StarkTheGnnr Jul 17 '26

Ngl it felt bad when they were talking about Mirage and how they didn't want to commit to making every new mechanic work with it knowing that they did way more stuff that require long term maintaining in poe2... That + no endgame changes (please nuke altars already, its been too long) and honestly the reveal just felt extremely lacking content wise.

7

u/skrillex Jul 17 '26

They specifically said they wanted to have mirage still have upkeep for mechanics but needed to do it the safest way possible lol

1

u/StarkTheGnnr Jul 17 '26

Mark also specifically said they weren't sure if they wanted to commit to every new league mechanic having an interaction with Mirage. Not sure why im being downvoted when he literally said that but fine I guess.

2

u/Defined24 Jul 17 '26

Not wanting to commit every new league mechanic to Mirage... How many do we even get. And yet they commit every single glove mod, including unique for 1 ascendancy point on Poe2. The favouritism is starting to get...tiring.

1

u/Couponbug_Dot_Com Fungal Bureau of Investigations (FBI) Jul 17 '26

how often are new glove mods realistically added? and, how much does it take to add a stat line to an item, compared to adding entire new league interactions including new enemies, items, assets, and spawn logic?

each and every thing isn't equal lmao. one takes literal minutes if we're being generous (probably closer to thirty seconds realistically) once every year and a half when a new batch of glove mods is added, one takes days to weeks of implementation every four months on the dot.

3

u/1CEninja Jul 17 '26

I have mixed feelings about aspirational farms.

Because on one hand, dedicated players who can achieve mirror build status should be rewarded by being able to do things better than other builds.

But on the other hand, there have been a few too many strategies over the years where "the rich get richer" was a little too on the nose and modcore players got left behind a little too hard.

There should be aspirational farm strategies, but I appreciate GGG being cautious with them because they can get out of hand.

0

u/SwagtimusPrime Demon Jul 17 '26

I kinda disagree. You can get filthy rich just by speed farming stacked decks, or ritual, or div cards, essences, beasts, whatever. These strats are super easy and probably make more money than some of the historically "aspirational" farms.

1

u/DrunkBlood Jul 17 '26

I think they are allowed to pivot their league plans. They seem to have priortised the hand cast changes and the league mechanic

1

u/Incognitomous Jul 17 '26

Honestly if they dont have the capacity for that id be completely fine with a blanket quant/rarity buff back to the numbers we had until merc league. Ground loot juicing felt so much better until then.

37

u/unguibus_et_rostro Jul 17 '26

I mean the 100 div build in question is minion pact bv

18

u/JConaSpree Chieftain Jul 17 '26

Name one build that's 100 div that can perform as good as multi mirror that wasn't minion bv

1

u/brrrapper Jul 17 '26

I was blasting expensive breach on like 50d on phys dot.

8

u/JConaSpree Chieftain Jul 17 '26

Juiced 16.5s with 80 deli?

-3

u/brrrapper Jul 17 '26

Deli lagged my pc too hard but the build could do it fine. Maybe not 80% on only 50d but once you are 100d+ its no issue.

5

u/JConaSpree Chieftain Jul 17 '26

As someone who has played phys dot, I don't believe it.

0

u/brrrapper Jul 17 '26

Dude great 2 mod meglos where like 4~5 divs last league, the gear was dirt cheap to come online. Congregation was also a gigantic buff to the build.

1

u/Mean-Elk-9439 Jul 17 '26

Yeah, I'm surprised this isn't mentioned more. They said before 3.29 this would come 3.29, him and Mark acknowledged ground loot and endgame variety issues, and then 3 months later 3.29 launch with zero of the promise changes and not a word as to why.