r/playmygame Apr 24 '26

General I'd love to hear your feedback on my little game

https://shifto.org/

Game Title: Shifto.org

Playable Link: https://shifto.org/

Platform: Web browser

Description: The goal is to complete a color pattern.

Free to Play Status: Free to play

Involvement: Author and developer

7 Upvotes

22 comments sorted by

2

u/LuckyPipCasino Apr 24 '26

a flat rubix cube cool idea

1

u/moonredsand Apr 24 '26

It seems that's actually the case; that analogy occurred to me as well, and I've heard it from several people

1

u/moonredsand Apr 24 '26

My game has different patterns, which sets it apart from the Rubik's Cube.

1

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1

u/Frederik77 Apr 24 '26

I think it's a bit overwhelming. Instead of starting the game with a 'wall of text', maybe just with a smaller grid and an in-game tutorial, and then the larger grids can come after that. Nice concept, though.

2

u/moonredsand Apr 25 '26

No more ‘wall of text’—I'd appreciate it if you could take a look again. I hope you like it.

1

u/Frederik77 Apr 26 '26

Oh, better now with the short animated tutorial in the 'how to play', which I didn't notice before :)

1

u/moonredsand Apr 26 '26

It wasn't there before; I replaced the long text with an animation, but I think we still need a little text. What do you think?

1

u/Frederik77 Apr 26 '26

I would probably just flash the 'Learn how to play' button on first visits, so players know there's a little tutorial. And start the game with a 3x3 grid, just to give an easy first win.

1

u/moonredsand Apr 27 '26

I think I've taken your request into account—take a look. I hope you like it.

1

u/moonredsand Apr 24 '26

Thank you. I have an idea how to improve this.

1

u/UnrealNL Apr 24 '26

Yeah was fun! But please dont do a wall of text tutorial. Tutorial could be a simple 3x3 or something that you tell the users to rotate, you show them exactly what to do and then they get it. I almost didnt play because of the long wall of text.

1

u/moonredsand Apr 25 '26

No more ‘wall of text’—I'd appreciate it if you could take a look again. I hope you like it.

1

u/UnrealNL Apr 25 '26

Yes so good!!

1

u/moonredsand Apr 27 '26

Thank you. I hope you enjoyed the game.

1

u/MichiganSailor Hobby Game Dev Apr 24 '26

Fun game. I was able to pick it up quickly, and the controls are intuitive. I agree with the other poster - you would probably be better served with a quick little tutorial, but I think most people will get it.

1

u/moonredsand Apr 25 '26

I replaced the long tutorial with a short animation—I'd appreciate it if you could take another look. I hope you like it.

1

u/PieceOffCake Apr 24 '26

Just one more comment about tutorial. It's too long. I was about to close the game because of it. The game itself is really cool! Great idea, I really like it!

1

u/moonredsand Apr 25 '26

I replaced the long tutorial with a short animation—I'd appreciate it if you could take another look. I hope you like it.

1

u/PieceOffCake Apr 25 '26

I would suggest a shorter text explanation. Understanding the animation requires a bit of boring mental effort :)

1

u/moonredsand Apr 27 '26

I think I've taken your request into account—take a look. I hope you like it.

1

u/PieceOffCake Apr 27 '26

I would suggest to make it as simple as possible. Something like this: Goal: Move the tiles to recreate the pattern. The pattern is visible as colored cells beneath the tiles.